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Amc/Renault Alliance and Encore (Book No. 934) Haynes Pubns? Curt Choate? HaynesPubns? CurtChoate? ユーズドブック(洋書)-Engineering Subjects-Engineering-General? Subjects-Engineering-Industrial,Manufacturing&OperationalSystems-Manufacturing? Subjects-Nonfiction-Transportation-General? Subjects-Nonfiction-Automotive-General? Subjects-Nonfiction-Automotive-Repair? Subjects-Professional&Technical-Engineering-Industrial,Manufacturing&OperationalSystems-Manufacturing? Subjects-Professional&Technical-Engineering-General Dodge Ram 50 Plymouth Arrow Mitsubishi Pick-ups 1979-88 Owner's Workshop Manual Haynes? Curt Choate? J H Haynes? Haynes? CurtChoate? JHHaynes? ユーズドブック(洋書)-Engineering Subjects-Engineering-General? Subjects-Professional&Technical-Engineering-General Toyota Hi-ace and Hi-lux 1969-83 Owner's Workshop Manual (Service Repair Manuals) Haynes Publishing? J.H. Haynes? Peter G. Strasman? HaynesPublishing? J.H.Haynes? PeterG.Strasman? ユーズドブック(洋書)-Engineering Subjects-Engineering-Automotive? Subjects-Nonfiction-Automotive-Repair? Subjects-Professional&Technical-Engineering-Automotive? Seismic Expressions of Structural Styles A Picture and Work Atlas Amer Assn of Petroleum Geologists? A. W. Bally? AmerAssnofPetroleumGeologists? A.W.Bally? ユーズドブック(洋書)-Engineering Subjects-Engineering-Petroleum,Mining&Geological-Petroleum? Subjects-Engineering-Petroleum,Mining&Geological-PetroleumGeology? Subjects-Professional&Technical-Engineering-Petroleum,Mining&Geological-Petroleum? Subjects-Professional&Technical-Engineering-Petroleum,Mining&Geological-PetroleumGeology? Subjects-Professional&Technical-ProfessionalScience-EarthSciences-Seismology? Subjects-Science-EarthSciences-Geology-Seismology? Subjects-Science-EarthSciences-Seismology? Buick, Oldsmobile, Pontiac Full-sized Models 1970-88 Rear Wheel Drive Owner's Workshop Manual Haynes? Ken Freund? J H Haynes? Haynes? KenFreund? JHHaynes? ユーズドブック(洋書)-Engineering Subjects-Engineering-General? Subjects-Nonfiction-Automotive-Repair? Subjects-Professional&Technical-Engineering-General Hyundai Excel All Models Owner's Workshop Manual Haynes? Haynes? ユーズドブック(洋書)-Engineering Subjects-Engineering-General? Subjects-Professional&Technical-Engineering-General Jeep Cherokee 1984-89 Owner's Workshop Manual Haynes? Bob Henderson? J H Haynes? Haynes? BobHenderson? JHHaynes? ユーズドブック(洋書)-Engineering Subjects-Engineering-General? Subjects-Professional&Technical-Engineering-General Mazda Pick-up Owner's Workshop Manual Haynes? J H Haynes? P B Ward? Haynes? JHHaynes? PBWard? ユーズドブック(洋書)-Engineering Subjects-Engineering-General? Subjects-Professional&Technical-Engineering-General Bedford H. A. Van Owner's Workshop Manual (Service Repair Manuals) Haynes Publishing? Ian Coomber? HaynesPublishing? IanCoomber? ユーズドブック(洋書)-Engineering Subjects-Engineering-Automotive? Subjects-Nonfiction-Automotive-Repair? Subjects-Nonfiction-Automotive-Trucks&Vans? Subjects-Professional&Technical-Engineering-Automotive? B. M. W. 520i and 525e 1981-88 Owner's Workshop Manual (Service Repair Manuals) Haynes Publishing? A.K. Legg? HaynesPublishing? A.K.Legg? ユーズドブック(洋書)-Engineering Substores-UnknownASINs-38? Subjects-Engineering-Automotive? Subjects-Nonfiction-Automotive-Repair? Subjects-Professional&Technical-Engineering-Automotive? Dodge Caravan and Plymouth Voyager Mini-vans 1984-88 Owner's Workshop Manual Haynes? Curt Choate? J H Haynes? Haynes? CurtChoate? JHHaynes? ユーズドブック(洋書)-Engineering Subjects-Engineering-General? Subjects-Nonfiction-Automotive-Repair? Subjects-Professional&Technical-Engineering-General Dodge Daytona and Chrysler Laser 1984-88 All Models Owner's Workshop Manual Haynes? Larry Warren? J H Haynes? Haynes? LarryWarren? JHHaynes? ユーズドブック(洋書)-Engineering Subjects-Engineering-General? Subjects-Nonfiction-Automotive-Repair? Subjects-Professional&Technical-Engineering-General Nissan 300Zx Automotive Repair Manual, 1984-1989 (Automotive Repair Manual) Haynes Pubns? Homer Eubanks? John Harold Haynes? HaynesPubns? HomerEubanks? JohnHaroldHaynes? ユーズドブック(洋書)-Engineering Subjects-Engineering-Automotive? Subjects-Engineering-General? Subjects-Engineering-Industrial,Manufacturing&OperationalSystems-Manufacturing? Subjects-Nonfiction-Transportation-General? Subjects-Nonfiction-Automotive-General? Subjects-Nonfiction-Automotive-Repair? Subjects-Professional&Technical-Engineering-Industrial,Manufacturing&OperationalSystems-Manufacturing? Subjects-Professional&Technical-Engineering-Automotive? Subjects-Professional&Technical-Engineering-General Ford Ranger and Bronco II 1983-89 Owner's Workshop Manual Haynes? Homer Eubanks? J H Haynes? Haynes? HomerEubanks? JHHaynes? ユーズドブック(洋書)-Engineering Subjects-Engineering-General? Subjects-Nonfiction-Automotive-Repair? Subjects-Professional&Technical-Engineering-General Saab 900 1979 Thru 1988 All Models 2.0 Liter (Hayne's Automotive Repair Manual) Haynes Pubns? Haynes Publishing? A. K. Legg? HaynesPubns? HaynesPublishing? A.K.Legg? ユーズドブック(洋書)-Engineering Subjects-Engineering-General? Subjects-Nonfiction-Automotive-General? Subjects-Nonfiction-Automotive-Repair? Subjects-Professional&Technical-Engineering-General Subjects-Science-General Audi Automotive Repair Manual Models Covered Audi 5000s (Including Wagon) and 5000s Turbo 131 Cu in (2144 Cc), 136 Cu in (2226 Cc) 141 Cu in (2309 Cc) (Audi 5000 1984 Thru 1988) Haynes Pubns? John S. Mead? HaynesPubns? JohnS.Mead? ユーズドブック(洋書)-Engineering Subjects-Engineering-Automotive? Subjects-Engineering-General? Subjects-Engineering-Industrial,Manufacturing&OperationalSystems-Manufacturing? Subjects-Nonfiction-Transportation-General? Subjects-Nonfiction-Automotive-General? Subjects-Nonfiction-Automotive-Trucks&Vans? Subjects-Nonfiction-Automotive-Repair-General? Subjects-Professional&Technical-Engineering-Industrial,Manufacturing&OperationalSystems-Manufacturing? Subjects-Professional&Technical-Engineering-Automotive? Subjects-Professional&Technical-Engineering-General Haynes Suzuki Gs850 Fours 1978-On (Motorcycle Manuals) Haynes Pubns? Martyn Meek? John Harold Haynes? HaynesPubns? MartynMeek? JohnHaroldHaynes? ユーズドブック(洋書)-Engineering Subjects-Engineering-Automotive? Subjects-Engineering-Industrial,Manufacturing&OperationalSystems-Manufacturing? Subjects-Nonfiction-Transportation-General? Subjects-Nonfiction-Automotive-General? Subjects-Nonfiction-Automotive-Motorcycles-General? Subjects-Nonfiction-Automotive-Motorcycles-Repair&Performance? Subjects-Nonfiction-Automotive-Repair? Subjects-Professional&Technical-Engineering-Industrial,Manufacturing&OperationalSystems-Manufacturing? Subjects-Professional&Technical-Engineering-Automotive? Suzuki Gsx/Gs1000 1100 and 1150 4-Valve Fours Owners Workshop Manual/No 737 (Haynes Suzuki GSX-GS 1000 1100 4-Valve Fours Owners' Works) Haynes Pubns? Pete Shoemark? Mark Coombs? HaynesPubns? PeteShoemark? MarkCoombs? ユーズドブック(洋書)-Engineering Subjects-Engineering-Automotive? Subjects-Engineering-Industrial,Manufacturing&OperationalSystems-Manufacturing? Subjects-Nonfiction-Transportation-General? Subjects-Nonfiction-Transportation-Reference? Subjects-Nonfiction-Automotive-General? Subjects-Nonfiction-Automotive-Motorcycles-General? Subjects-Nonfiction-Automotive-Repair? Subjects-Professional&Technical-Engineering-Industrial,Manufacturing&OperationalSystems-Manufacturing? Subjects-Professional&Technical-Engineering-Automotive? Skoda Estelle 1977-1989 Owner's Workshop Manual (Service Repair Manuals) Haynes Publishing? Ian Coomber? HaynesPublishing? IanCoomber? ユーズドブック(洋書)-Engineering Subjects-Engineering-Automotive? Subjects-Nonfiction-Automotive-Repair? Subjects-Professional&Technical-Engineering-Automotive? Opel Ascona and Manta 'B' Series 1975-88 Owner's Workshop Manual (Service Repair Manuals) Haynes Publishing? J.H. Haynes? Marcus Daniels? HaynesPublishing? J.H.Haynes? MarcusDaniels? ユーズドブック(洋書)-Engineering Substores-UnknownASINs-38? Subjects-Engineering-Automotive? Subjects-Nonfiction-Automotive-Repair? Subjects-Professional&Technical-Engineering-Automotive? Ford Sierra V6 Owners Workshop Manual (Haynes Owners Workshop Manuals) Haynes Publishing? A.K. Legg? HaynesPublishing? A.K.Legg? ユーズドブック(洋書)-Engineering Subjects-Engineering-Automotive? Subjects-Nonfiction-Automotive-Repair? Subjects-Professional&Technical-Engineering-Automotive? Automobile Electrical and Electronic Systems Haynes Publishing? A. Tranter? HaynesPublishing? A.Tranter? ユーズドブック(洋書)-Engineering Subjects-Engineering-Automotive? Subjects-Professional&Technical-Engineering-Automotive? Haynes Suzuki Gs/ Gsx 550 Four Valve (Motorcycle Manuals) Haynes Pubns? John Harold Haynes? Pete Shoemark? HaynesPubns? JohnHaroldHaynes? PeteShoemark? ユーズドブック(洋書)-Engineering ユーズドブック(洋書)-Home&Garden? Substores-UnknownASINs-64? Subjects-Engineering-Automotive? Subjects-Engineering-Industrial,Manufacturing&OperationalSystems-Manufacturing? Subjects-Home&Garden-How-to&HomeImprovements-Do-It-Yourself? Subjects-Nonfiction-Transportation-General? Subjects-Nonfiction-Automotive-General? Subjects-Nonfiction-Automotive-Motorcycles-General? Subjects-Nonfiction-Automotive-Repair? Subjects-Professional&Technical-Engineering-Industrial,Manufacturing&OperationalSystems-Manufacturing? Subjects-Professional&Technical-Engineering-Automotive? Honda SH50 City Express 1984-89 Owner's Workshop Manual (Motorcycle Manuals) Haynes Publishing? Jeremy Churchill? HaynesPublishing? JeremyChurchill? ユーズドブック(洋書)-Engineering Subjects-Engineering-Automotive? Subjects-Nonfiction-Automotive-Repair? Subjects-Professional&Technical-Engineering-Automotive? General Motors "J" Cars 1982-89 Owner's Workshop Manual Haynes? J H Haynes? Larry Warren? Haynes? JHHaynes? LarryWarren? ユーズドブック(洋書)-Engineering Subjects-Engineering-General? Subjects-Nonfiction-Automotive-Repair? Subjects-Professional&Technical-Engineering-General Ford Sierra and Granada Diesel Engine 1977-90 Owner's Workshop Manual (Service Repairs) Haynes Publishing? Ian Coomber? HaynesPublishing? IanCoomber? ユーズドブック(洋書)-Engineering Subjects-Engineering-Automotive? Subjects-Nonfiction-Automotive-Repair? Subjects-Professional&Technical-Engineering-Automotive? Peugeot 504 and 505 Diesel 1974-90 Owner's Workshop Manual (Service Repair Manuals) Haynes Publishing? Ian Coomber? HaynesPublishing? IanCoomber? ユーズドブック(洋書)-Engineering Substores-UnknownASINs-38? Subjects-Engineering-Automotive? Subjects-Nonfiction-Automotive-Repair? Subjects-Professional&Technical-Engineering-Automotive? Mazda 323 (FWD) '81 to '89 Owner's Workshop Manual (Service Repair Manuals) Haynes Publishing? Mark Coombs? HaynesPublishing? MarkCoombs? ユーズドブック(洋書)-Engineering Subjects-Engineering-Automotive? Subjects-Nonfiction-Automotive-Repair? Subjects-Professional&Technical-Engineering-Automotive? Seat Ibiza and Malaga Owner's Workshop Manual (Service Repair Manuals) Haynes Publishing? A.K. Legg? HaynesPublishing? A.K.Legg? ユーズドブック(洋書)-Engineering Subjects-Engineering-Automotive? Subjects-Nonfiction-Automotive-Repair? Subjects-Professional&Technical-Engineering-Automotive? Lada Samara 1987-91 Owner's Workshop Manual (Service Repair Manual) Haynes Publishing? Jeremy Churchill? HaynesPublishing? JeremyChurchill? ユーズドブック(洋書)-Engineering Subjects-Engineering-Automotive? Subjects-Nonfiction-Automotive-Repair? Subjects-Professional&Technical-Engineering-Automotive? Energy Conservation Guidelines Sheet Metal & Air Conditioning? SheetMetal&AirConditioning? ユーズドブック(洋書)-Engineering Substores-UnknownASINs-57? Subjects-Engineering-Civil-Construction-Heating,Ventilation&AirConditioning? Subjects-Engineering-Energy-EnergySaving? Subjects-Professional&Technical-Engineering-Civil-Construction-Heating,Ventilation&AirConditioning? Subjects-Professional&Technical-Engineering-Energy-EnergySaving? General Motors "A" Cars 1982-89 Owner's Workshop Manual Haynes? Larry, etc. Warren? Haynes? Larry,etc.Warren? ユーズドブック(洋書)-Engineering Subjects-Engineering-General? Subjects-Nonfiction-Automotive-Repair? Subjects-Professional&Technical-Engineering-General Pontiac Firebird 1982-89 Owner's Workshop Manual Haynes? John B Raffa? J H Haynes? Haynes? JohnBRaffa? JHHaynes? ユーズドブック(洋書)-Engineering Subjects-Engineering-General? Subjects-Nonfiction-Automotive-Repair? Subjects-Professional&Technical-Engineering-General Honda Accord 1984 Thru 1989 All Models Automotive Repair Manual (Hayne's Automotive Repair Manual) Haynes Pubns? Colin Brown? Larry Warren? John Harold Haynes? HaynesPubns? ColinBrown? LarryWarren? JohnHaroldHaynes? ユーズドブック(洋書)-Engineering Subjects-Engineering-General? Subjects-Nonfiction-Transportation-General? Subjects-Nonfiction-Automotive-General? Subjects-Nonfiction-Automotive-Repair? Subjects-Professional&Technical-Engineering-General Pontiac Fiero Automotive Repair Manual All Models, 2.5L Four and 2.8L V6 Engines Manual and Automatic Transaxles 1984 Thru 1988/1232 (Haynes Pontiac Fiero Owners Workshop Manual) Haynes Pubns? Mike Stubblefield? John Harold Haynes? HaynesPubns? MikeStubblefield? JohnHaroldHaynes? ユーズドブック(洋書)-Engineering Subjects-Engineering-Automotive? Subjects-Engineering-General? Subjects-Engineering-Industrial,Manufacturing&OperationalSystems-Manufacturing? Subjects-Nonfiction-Transportation-General? Subjects-Nonfiction-Automotive-General? Subjects-Nonfiction-Automotive-Repair? Subjects-Professional&Technical-Engineering-Industrial,Manufacturing&OperationalSystems-Manufacturing? Subjects-Professional&Technical-Engineering-Automotive? Subjects-Professional&Technical-Engineering-General Ford Tempo and Mercury Topaz Haynes? Mike Stubblefield? J H Haynes? Haynes? MikeStubblefield? JHHaynes? ユーズドブック(洋書)-Engineering Subjects-Engineering-General? Subjects-Nonfiction-Automotive-Repair? Subjects-Professional&Technical-Engineering-General Honda Civic Hatchback, Shuttle and CRX 1984-87 Owner's Workshop Manual (Service Repair Manuals) Haynes Publishing? John S. Mead? HaynesPublishing? JohnS.Mead? ユーズドブック(洋書)-Engineering Subjects-Engineering-Automotive? Subjects-Nonfiction-Automotive-Repair? Subjects-Professional&Technical-Engineering-Automotive? Ford Fiesta (Petrol) 1983-89 Owner's Workshop Manual (Service Repair Manuals) Haynes Publishing? Ian Coomber? HaynesPublishing? IanCoomber? ユーズドブック(洋書)-Engineering Subjects-Engineering-Automotive? Subjects-Nonfiction-Automotive-Repair? Subjects-Professional&Technical-Engineering-Automotive? Kawasaki 900 and 100 Fours Owners Workshop Manual 1973 to 1977 (Haynes Owners Workshop Manuals) Haynes Pubns? George Collett? Pete Shoemark? HaynesPubns? GeorgeCollett? PeteShoemark? ユーズドブック(洋書)-Engineering Subjects-Engineering-Automotive? Subjects-Nonfiction-Automotive-General? Subjects-Nonfiction-Automotive-Motorcycles-General? Subjects-Nonfiction-Automotive-Repair? Subjects-Professional&Technical-Engineering-Automotive? Fiat Tipo Owners Workshop Manual (Haynes Owners Workshop Manuals) Haynes Publishing? Steve Rendle? HaynesPublishing? SteveRendle? ユーズドブック(洋書)-Engineering Substores-UnknownASINs-38? Subjects-Engineering-Automotive? Subjects-Nonfiction-Automotive-Repair? Subjects-Professional&Technical-Engineering-Automotive? GM Buick, Oldsmobile and Pontiac Full-size (85-90) Automotive Repair Manual Haynes? Mike Stubblefield? J H Haynes? Haynes? MikeStubblefield? JHHaynes? ユーズドブック(洋書)-Engineering Subjects-Engineering-General? Subjects-Nonfiction-Automotive-Repair? Subjects-Professional&Technical-Engineering-General Honda Prelude Automotive Repair Manual All Honda Prelude Models 1979 Through 1989/No. 602 (Haynes Automotive Repair Manual Series) Haynes Pubns? Ray M. Jones? Ken Freund? John Harold Haynes? HaynesPubns? RayM.Jones? KenFreund? JohnHaroldHaynes? ユーズドブック(洋書)-Engineering Subjects-Engineering-Automotive? Subjects-Engineering-General? Subjects-Engineering-Industrial,Manufacturing&OperationalSystems-Manufacturing? Subjects-Nonfiction-Transportation-General? Subjects-Nonfiction-Automotive-General? Subjects-Nonfiction-Automotive-Repair? Subjects-Professional&Technical-Engineering-Industrial,Manufacturing&OperationalSystems-Manufacturing? Subjects-Professional&Technical-Engineering-Automotive? Subjects-Professional&Technical-Engineering-General Volkswagen Rabbit, Golf, Jetta, Scirocco and Pick-up 1975-89 Owner's Workshop Manual Haynes? A K, etc. Legg? Haynes? AK,etc.Legg? ユーズドブック(洋書)-Engineering Subjects-Engineering-General? Subjects-Nonfiction-Automotive-Repair? Subjects-Professional&Technical-Engineering-General Toyota Corolla Rwd Automotive Repair Manual, No. 961 1980-1987 (Haynes Repair Manuals) Haynes Pubns? John Harold Haynes? Larry Warren? Robert Maddox? HaynesPubns? JohnHaroldHaynes? LarryWarren? RobertMaddox? ユーズドブック(洋書)-Engineering Subjects-Engineering-General? Subjects-Engineering-Industrial,Manufacturing&OperationalSystems-Manufacturing? Subjects-Nonfiction-Transportation-General? Subjects-Nonfiction-Automotive-General? Subjects-Nonfiction-Automotive-Repair? Subjects-Professional&Technical-Engineering-Industrial,Manufacturing&OperationalSystems-Manufacturing? Subjects-Professional&Technical-Engineering-General Ford Mustang and Mercury Capri V6 and V8 1979-89 Owner's Workshop Manual Haynes? Mike, etc. Lewis? Haynes? Mike,etc.Lewis? ユーズドブック(洋書)-Engineering Subjects-Engineering-General? Subjects-Nonfiction-Automotive-Repair? Subjects-Professional&Technical-Engineering-General Fiat X1/9 1974-89 Owner's Workshop Manual (Service Repair Manuals) Haynes Publishing? J.H. Haynes? Bruce Gilmour? HaynesPublishing? J.H.Haynes? BruceGilmour? ユーズドブック(洋書)-Engineering Substores-UnknownASINs-38? Subjects-Engineering-Automotive? Subjects-Nonfiction-Automotive-Repair? Subjects-Professional&Technical-Engineering-Automotive? Chevrolet Full Size Models 1969 Thru 1990 V6 and V8, Impala, Caprice, Biscayne, Bel Air, Wagons, Owners Workshop Manual (Hayne's Automotive Repair Manual) Haynes Pubns? Curt Choate? John Harold Haynes? HaynesPubns? CurtChoate? JohnHaroldHaynes? ユーズドブック(洋書)-Engineering Subjects-Engineering-Automotive? Subjects-Engineering-General? Subjects-Nonfiction-Transportation-General? Subjects-Nonfiction-Automotive-General? Subjects-Nonfiction-Automotive-Trucks&Vans? Subjects-Nonfiction-Automotive-Repair-General? Subjects-Professional&Technical-Engineering-Automotive? Subjects-Professional&Technical-Engineering-General General Motors "N" Cars 1985-90 Automotive Repair Manual Haynes Publishing? Bob Henderson? J.H. Haynes? HaynesPublishing? BobHenderson? J.H.Haynes? ユーズドブック(洋書)-Engineering Subjects-Engineering-General? Subjects-Nonfiction-Automotive-Repair? Subjects-Professional&Technical-Engineering-General Mazda 626 and MX6 FWD 1983-90 Automotive Repair Manual Haynes? Larry Warren? J H Haynes? Haynes? LarryWarren? JHHaynes? ユーズドブック(洋書)-Engineering Subjects-Engineering-General? Subjects-Nonfiction-Automotive-General? Subjects-Nonfiction-Automotive-Repair? Subjects-Professional&Technical-Engineering-General Isuzu Pick-ups and Trooper 1981-90 2WD and 4WD Automotive Repair Manual Haynes? Larry, etc. Warren? Haynes? Larry,etc.Warren? ユーズドブック(洋書)-Engineering Subjects-Engineering-General? Subjects-Nonfiction-Automotive-Repair? Subjects-Professional&Technical-Engineering-General ユーズドブック(洋書)-Engineering 洋書
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/* this ALWAYS GENERATED file contains the definitions for the interfaces */ /* File created by MIDL compiler version 6.00.0361 */ /* at Wed May 31 15 15 01 2006 */ /* Compiler settings for .\DecklinkInterface.idl Oicf, W1, Zp8, env=Win32 (32b run) protocol dce , ms_ext, c_ext, robust error checks allocation ref bounds_check enum stub_data VC __declspec() decoration level __declspec(uuid()), __declspec(selectany), __declspec(novtable) DECLSPEC_UUID(), MIDL_INTERFACE() */ //@@MIDL_FILE_HEADING( ) #pragma warning( disable 4049 ) /* more than 64k source lines */ /* verify that the rpcndr.h version is high enough to compile this file*/ #ifndef __REQUIRED_RPCNDR_H_VERSION__ #define __REQUIRED_RPCNDR_H_VERSION__ 475 #endif #include "rpc.h" #include "rpcndr.h" #ifndef __RPCNDR_H_VERSION__ #error this stub requires an updated version of rpcndr.h #endif // __RPCNDR_H_VERSION__ #ifndef COM_NO_WINDOWS_H #include "windows.h" #include "ole2.h" #endif /*COM_NO_WINDOWS_H*/ #ifndef __DecklinkInterface_h__ #define __DecklinkInterface_h__ #if defined(_MSC_VER) (_MSC_VER = 1020) #pragma once #endif /* Forward Declarations */ #ifndef __IDecklinkKeyer_FWD_DEFINED__ #define __IDecklinkKeyer_FWD_DEFINED__ typedef interface IDecklinkKeyer IDecklinkKeyer; #endif /* __IDecklinkKeyer_FWD_DEFINED__ */ #ifndef __IDecklinkRawDeviceControl_FWD_DEFINED__ #define __IDecklinkRawDeviceControl_FWD_DEFINED__ typedef interface IDecklinkRawDeviceControl IDecklinkRawDeviceControl; #endif /* __IDecklinkRawDeviceControl_FWD_DEFINED__ */ #ifndef __IDecklinkStatus_FWD_DEFINED__ #define __IDecklinkStatus_FWD_DEFINED__ typedef interface IDecklinkStatus IDecklinkStatus; #endif /* __IDecklinkStatus_FWD_DEFINED__ */ #ifndef __IDecklinkCaptureBanner_FWD_DEFINED__ #define __IDecklinkCaptureBanner_FWD_DEFINED__ typedef interface IDecklinkCaptureBanner IDecklinkCaptureBanner; #endif /* __IDecklinkCaptureBanner_FWD_DEFINED__ */ #ifndef __IDecklinkIOControl_FWD_DEFINED__ #define __IDecklinkIOControl_FWD_DEFINED__ typedef interface IDecklinkIOControl IDecklinkIOControl; #endif /* __IDecklinkIOControl_FWD_DEFINED__ */ #ifndef __IDecklinkMediaSample_FWD_DEFINED__ #define __IDecklinkMediaSample_FWD_DEFINED__ typedef interface IDecklinkMediaSample IDecklinkMediaSample; #endif /* __IDecklinkMediaSample_FWD_DEFINED__ */ #ifndef __IDecklinkVideoDesktop_FWD_DEFINED__ #define __IDecklinkVideoDesktop_FWD_DEFINED__ typedef interface IDecklinkVideoDesktop IDecklinkVideoDesktop; #endif /* __IDecklinkVideoDesktop_FWD_DEFINED__ */ #ifndef __IDecklinkReferenceClock_FWD_DEFINED__ #define __IDecklinkReferenceClock_FWD_DEFINED__ typedef interface IDecklinkReferenceClock IDecklinkReferenceClock; #endif /* __IDecklinkReferenceClock_FWD_DEFINED__ */ #ifndef __DecklinkVideoCaptureFilter_FWD_DEFINED__ #define __DecklinkVideoCaptureFilter_FWD_DEFINED__ #ifdef __cplusplus typedef class DecklinkVideoCaptureFilter DecklinkVideoCaptureFilter; #else typedef struct DecklinkVideoCaptureFilter DecklinkVideoCaptureFilter; #endif /* __cplusplus */ #endif /* __DecklinkVideoCaptureFilter_FWD_DEFINED__ */ #ifndef __DecklinkVideoCaptureProperties_FWD_DEFINED__ #define __DecklinkVideoCaptureProperties_FWD_DEFINED__ #ifdef __cplusplus typedef class DecklinkVideoCaptureProperties DecklinkVideoCaptureProperties; #else typedef struct DecklinkVideoCaptureProperties DecklinkVideoCaptureProperties; #endif /* __cplusplus */ #endif /* __DecklinkVideoCaptureProperties_FWD_DEFINED__ */ #ifndef __DecklinkVideoCaptureProperties2_FWD_DEFINED__ #define __DecklinkVideoCaptureProperties2_FWD_DEFINED__ #ifdef __cplusplus typedef class DecklinkVideoCaptureProperties2 DecklinkVideoCaptureProperties2; #else typedef struct DecklinkVideoCaptureProperties2 DecklinkVideoCaptureProperties2; #endif /* __cplusplus */ #endif /* __DecklinkVideoCaptureProperties2_FWD_DEFINED__ */ #ifndef __DecklinkAudioCaptureFilter_FWD_DEFINED__ #define __DecklinkAudioCaptureFilter_FWD_DEFINED__ #ifdef __cplusplus typedef class DecklinkAudioCaptureFilter DecklinkAudioCaptureFilter; #else typedef struct DecklinkAudioCaptureFilter DecklinkAudioCaptureFilter; #endif /* __cplusplus */ #endif /* __DecklinkAudioCaptureFilter_FWD_DEFINED__ */ #ifndef __DecklinkAudioCaptureProperties_FWD_DEFINED__ #define __DecklinkAudioCaptureProperties_FWD_DEFINED__ #ifdef __cplusplus typedef class DecklinkAudioCaptureProperties DecklinkAudioCaptureProperties; #else typedef struct DecklinkAudioCaptureProperties DecklinkAudioCaptureProperties; #endif /* __cplusplus */ #endif /* __DecklinkAudioCaptureProperties_FWD_DEFINED__ */ #ifndef __DecklinkAudioCaptureProperties2_FWD_DEFINED__ #define __DecklinkAudioCaptureProperties2_FWD_DEFINED__ #ifdef __cplusplus typedef class DecklinkAudioCaptureProperties2 DecklinkAudioCaptureProperties2; #else typedef struct DecklinkAudioCaptureProperties2 DecklinkAudioCaptureProperties2; #endif /* __cplusplus */ #endif /* __DecklinkAudioCaptureProperties2_FWD_DEFINED__ */ #ifndef __DecklinkVideoRenderFilter_FWD_DEFINED__ #define __DecklinkVideoRenderFilter_FWD_DEFINED__ #ifdef __cplusplus typedef class DecklinkVideoRenderFilter DecklinkVideoRenderFilter; #else typedef struct DecklinkVideoRenderFilter DecklinkVideoRenderFilter; #endif /* __cplusplus */ #endif /* __DecklinkVideoRenderFilter_FWD_DEFINED__ */ #ifndef __DecklinkVideoRenderProperties_FWD_DEFINED__ #define __DecklinkVideoRenderProperties_FWD_DEFINED__ #ifdef __cplusplus typedef class DecklinkVideoRenderProperties DecklinkVideoRenderProperties; #else typedef struct DecklinkVideoRenderProperties DecklinkVideoRenderProperties; #endif /* __cplusplus */ #endif /* __DecklinkVideoRenderProperties_FWD_DEFINED__ */ #ifndef __DecklinkAudioRenderFilter_FWD_DEFINED__ #define __DecklinkAudioRenderFilter_FWD_DEFINED__ #ifdef __cplusplus typedef class DecklinkAudioRenderFilter DecklinkAudioRenderFilter; #else typedef struct DecklinkAudioRenderFilter DecklinkAudioRenderFilter; #endif /* __cplusplus */ #endif /* __DecklinkAudioRenderFilter_FWD_DEFINED__ */ #ifndef __DecklinkAudioRenderProperties_FWD_DEFINED__ #define __DecklinkAudioRenderProperties_FWD_DEFINED__ #ifdef __cplusplus typedef class DecklinkAudioRenderProperties DecklinkAudioRenderProperties; #else typedef struct DecklinkAudioRenderProperties DecklinkAudioRenderProperties; #endif /* __cplusplus */ #endif /* __DecklinkAudioRenderProperties_FWD_DEFINED__ */ #ifndef __DecklinkCaptureFilter_FWD_DEFINED__ #define __DecklinkCaptureFilter_FWD_DEFINED__ #ifdef __cplusplus typedef class DecklinkCaptureFilter DecklinkCaptureFilter; #else typedef struct DecklinkCaptureFilter DecklinkCaptureFilter; #endif /* __cplusplus */ #endif /* __DecklinkCaptureFilter_FWD_DEFINED__ */ #ifndef __DecklinkRenderFilter_FWD_DEFINED__ #define __DecklinkRenderFilter_FWD_DEFINED__ #ifdef __cplusplus typedef class DecklinkRenderFilter DecklinkRenderFilter; #else typedef struct DecklinkRenderFilter DecklinkRenderFilter; #endif /* __cplusplus */ #endif /* __DecklinkRenderFilter_FWD_DEFINED__ */ #ifndef __DecklinkVideoCaptureFilter2_FWD_DEFINED__ #define __DecklinkVideoCaptureFilter2_FWD_DEFINED__ #ifdef __cplusplus typedef class DecklinkVideoCaptureFilter2 DecklinkVideoCaptureFilter2; #else typedef struct DecklinkVideoCaptureFilter2 DecklinkVideoCaptureFilter2; #endif /* __cplusplus */ #endif /* __DecklinkVideoCaptureFilter2_FWD_DEFINED__ */ #ifndef __DecklinkVideoCaptureFilter3_FWD_DEFINED__ #define __DecklinkVideoCaptureFilter3_FWD_DEFINED__ #ifdef __cplusplus typedef class DecklinkVideoCaptureFilter3 DecklinkVideoCaptureFilter3; #else typedef struct DecklinkVideoCaptureFilter3 DecklinkVideoCaptureFilter3; #endif /* __cplusplus */ #endif /* __DecklinkVideoCaptureFilter3_FWD_DEFINED__ */ #ifndef __DecklinkVideoCaptureFilter4_FWD_DEFINED__ #define __DecklinkVideoCaptureFilter4_FWD_DEFINED__ #ifdef __cplusplus typedef class DecklinkVideoCaptureFilter4 DecklinkVideoCaptureFilter4; #else typedef struct DecklinkVideoCaptureFilter4 DecklinkVideoCaptureFilter4; #endif /* __cplusplus */ #endif /* __DecklinkVideoCaptureFilter4_FWD_DEFINED__ */ #ifndef __DecklinkVideoCaptureFilter5_FWD_DEFINED__ #define __DecklinkVideoCaptureFilter5_FWD_DEFINED__ #ifdef __cplusplus typedef class DecklinkVideoCaptureFilter5 DecklinkVideoCaptureFilter5; #else typedef struct DecklinkVideoCaptureFilter5 DecklinkVideoCaptureFilter5; #endif /* __cplusplus */ #endif /* __DecklinkVideoCaptureFilter5_FWD_DEFINED__ */ #ifndef __DecklinkVideoCaptureFilter6_FWD_DEFINED__ #define __DecklinkVideoCaptureFilter6_FWD_DEFINED__ #ifdef __cplusplus typedef class DecklinkVideoCaptureFilter6 DecklinkVideoCaptureFilter6; #else typedef struct DecklinkVideoCaptureFilter6 DecklinkVideoCaptureFilter6; #endif /* __cplusplus */ #endif /* __DecklinkVideoCaptureFilter6_FWD_DEFINED__ */ #ifndef __DecklinkVideoCaptureFilter7_FWD_DEFINED__ #define __DecklinkVideoCaptureFilter7_FWD_DEFINED__ #ifdef __cplusplus typedef class DecklinkVideoCaptureFilter7 DecklinkVideoCaptureFilter7; #else typedef struct DecklinkVideoCaptureFilter7 DecklinkVideoCaptureFilter7; #endif /* __cplusplus */ #endif /* __DecklinkVideoCaptureFilter7_FWD_DEFINED__ */ #ifndef __DecklinkVideoCaptureFilter8_FWD_DEFINED__ #define __DecklinkVideoCaptureFilter8_FWD_DEFINED__ #ifdef __cplusplus typedef class DecklinkVideoCaptureFilter8 DecklinkVideoCaptureFilter8; #else typedef struct DecklinkVideoCaptureFilter8 DecklinkVideoCaptureFilter8; #endif /* __cplusplus */ #endif /* __DecklinkVideoCaptureFilter8_FWD_DEFINED__ */ #ifndef __DecklinkAudioCaptureFilter2_FWD_DEFINED__ #define __DecklinkAudioCaptureFilter2_FWD_DEFINED__ #ifdef __cplusplus typedef class DecklinkAudioCaptureFilter2 DecklinkAudioCaptureFilter2; #else typedef struct DecklinkAudioCaptureFilter2 DecklinkAudioCaptureFilter2; #endif /* __cplusplus */ #endif /* __DecklinkAudioCaptureFilter2_FWD_DEFINED__ */ #ifndef __DecklinkAudioCaptureFilter3_FWD_DEFINED__ #define __DecklinkAudioCaptureFilter3_FWD_DEFINED__ #ifdef __cplusplus typedef class DecklinkAudioCaptureFilter3 DecklinkAudioCaptureFilter3; #else typedef struct DecklinkAudioCaptureFilter3 DecklinkAudioCaptureFilter3; #endif /* __cplusplus */ #endif /* __DecklinkAudioCaptureFilter3_FWD_DEFINED__ */ #ifndef __DecklinkAudioCaptureFilter4_FWD_DEFINED__ #define __DecklinkAudioCaptureFilter4_FWD_DEFINED__ #ifdef __cplusplus typedef class DecklinkAudioCaptureFilter4 DecklinkAudioCaptureFilter4; #else typedef struct DecklinkAudioCaptureFilter4 DecklinkAudioCaptureFilter4; #endif /* __cplusplus */ #endif /* __DecklinkAudioCaptureFilter4_FWD_DEFINED__ */ #ifndef __DecklinkAudioCaptureFilter5_FWD_DEFINED__ #define __DecklinkAudioCaptureFilter5_FWD_DEFINED__ #ifdef __cplusplus typedef class DecklinkAudioCaptureFilter5 DecklinkAudioCaptureFilter5; #else typedef struct DecklinkAudioCaptureFilter5 DecklinkAudioCaptureFilter5; #endif /* __cplusplus */ #endif /* __DecklinkAudioCaptureFilter5_FWD_DEFINED__ */ #ifndef __DecklinkAudioCaptureFilter6_FWD_DEFINED__ #define __DecklinkAudioCaptureFilter6_FWD_DEFINED__ #ifdef __cplusplus typedef class DecklinkAudioCaptureFilter6 DecklinkAudioCaptureFilter6; #else typedef struct DecklinkAudioCaptureFilter6 DecklinkAudioCaptureFilter6; #endif /* __cplusplus */ #endif /* __DecklinkAudioCaptureFilter6_FWD_DEFINED__ */ #ifndef __DecklinkAudioCaptureFilter7_FWD_DEFINED__ #define __DecklinkAudioCaptureFilter7_FWD_DEFINED__ #ifdef __cplusplus typedef class DecklinkAudioCaptureFilter7 DecklinkAudioCaptureFilter7; #else typedef struct DecklinkAudioCaptureFilter7 DecklinkAudioCaptureFilter7; #endif /* __cplusplus */ #endif /* __DecklinkAudioCaptureFilter7_FWD_DEFINED__ */ #ifndef __DecklinkAudioCaptureFilter8_FWD_DEFINED__ #define __DecklinkAudioCaptureFilter8_FWD_DEFINED__ #ifdef __cplusplus typedef class DecklinkAudioCaptureFilter8 DecklinkAudioCaptureFilter8; #else typedef struct DecklinkAudioCaptureFilter8 DecklinkAudioCaptureFilter8; #endif /* __cplusplus */ #endif /* __DecklinkAudioCaptureFilter8_FWD_DEFINED__ */ #ifndef __DecklinkVideoRenderFilter2_FWD_DEFINED__ #define __DecklinkVideoRenderFilter2_FWD_DEFINED__ #ifdef __cplusplus typedef class DecklinkVideoRenderFilter2 DecklinkVideoRenderFilter2; #else typedef struct DecklinkVideoRenderFilter2 DecklinkVideoRenderFilter2; #endif /* __cplusplus */ #endif /* __DecklinkVideoRenderFilter2_FWD_DEFINED__ */ #ifndef __DecklinkVideoRenderFilter3_FWD_DEFINED__ #define __DecklinkVideoRenderFilter3_FWD_DEFINED__ #ifdef __cplusplus typedef class DecklinkVideoRenderFilter3 DecklinkVideoRenderFilter3; #else typedef struct DecklinkVideoRenderFilter3 DecklinkVideoRenderFilter3; #endif /* __cplusplus */ #endif /* __DecklinkVideoRenderFilter3_FWD_DEFINED__ */ #ifndef __DecklinkVideoRenderFilter4_FWD_DEFINED__ #define __DecklinkVideoRenderFilter4_FWD_DEFINED__ #ifdef __cplusplus typedef class DecklinkVideoRenderFilter4 DecklinkVideoRenderFilter4; #else typedef struct DecklinkVideoRenderFilter4 DecklinkVideoRenderFilter4; #endif /* __cplusplus */ #endif /* __DecklinkVideoRenderFilter4_FWD_DEFINED__ */ #ifndef __DecklinkVideoRenderFilter5_FWD_DEFINED__ #define __DecklinkVideoRenderFilter5_FWD_DEFINED__ #ifdef __cplusplus typedef class DecklinkVideoRenderFilter5 DecklinkVideoRenderFilter5; #else typedef struct DecklinkVideoRenderFilter5 DecklinkVideoRenderFilter5; #endif /* __cplusplus */ #endif /* __DecklinkVideoRenderFilter5_FWD_DEFINED__ */ #ifndef __DecklinkVideoRenderFilter6_FWD_DEFINED__ #define __DecklinkVideoRenderFilter6_FWD_DEFINED__ #ifdef __cplusplus typedef class DecklinkVideoRenderFilter6 DecklinkVideoRenderFilter6; #else typedef struct DecklinkVideoRenderFilter6 DecklinkVideoRenderFilter6; #endif /* __cplusplus */ #endif /* __DecklinkVideoRenderFilter6_FWD_DEFINED__ */ #ifndef __DecklinkVideoRenderFilter7_FWD_DEFINED__ #define __DecklinkVideoRenderFilter7_FWD_DEFINED__ #ifdef __cplusplus typedef class DecklinkVideoRenderFilter7 DecklinkVideoRenderFilter7; #else typedef struct DecklinkVideoRenderFilter7 DecklinkVideoRenderFilter7; #endif /* __cplusplus */ #endif /* __DecklinkVideoRenderFilter7_FWD_DEFINED__ */ #ifndef __DecklinkVideoRenderFilter8_FWD_DEFINED__ #define __DecklinkVideoRenderFilter8_FWD_DEFINED__ #ifdef __cplusplus typedef class DecklinkVideoRenderFilter8 DecklinkVideoRenderFilter8; #else typedef struct DecklinkVideoRenderFilter8 DecklinkVideoRenderFilter8; #endif /* __cplusplus */ #endif /* __DecklinkVideoRenderFilter8_FWD_DEFINED__ */ #ifndef __DecklinkAudioRenderFilter2_FWD_DEFINED__ #define __DecklinkAudioRenderFilter2_FWD_DEFINED__ #ifdef __cplusplus typedef class DecklinkAudioRenderFilter2 DecklinkAudioRenderFilter2; #else typedef struct DecklinkAudioRenderFilter2 DecklinkAudioRenderFilter2; #endif /* __cplusplus */ #endif /* __DecklinkAudioRenderFilter2_FWD_DEFINED__ */ #ifndef __DecklinkAudioRenderFilter3_FWD_DEFINED__ #define __DecklinkAudioRenderFilter3_FWD_DEFINED__ #ifdef __cplusplus typedef class DecklinkAudioRenderFilter3 DecklinkAudioRenderFilter3; #else typedef struct DecklinkAudioRenderFilter3 DecklinkAudioRenderFilter3; #endif /* __cplusplus */ #endif /* __DecklinkAudioRenderFilter3_FWD_DEFINED__ */ #ifndef __DecklinkAudioRenderFilter4_FWD_DEFINED__ #define __DecklinkAudioRenderFilter4_FWD_DEFINED__ #ifdef __cplusplus typedef class DecklinkAudioRenderFilter4 DecklinkAudioRenderFilter4; #else typedef struct DecklinkAudioRenderFilter4 DecklinkAudioRenderFilter4; #endif /* __cplusplus */ #endif /* __DecklinkAudioRenderFilter4_FWD_DEFINED__ */ #ifndef __DecklinkAudioRenderFilter5_FWD_DEFINED__ #define __DecklinkAudioRenderFilter5_FWD_DEFINED__ #ifdef __cplusplus typedef class DecklinkAudioRenderFilter5 DecklinkAudioRenderFilter5; #else typedef struct DecklinkAudioRenderFilter5 DecklinkAudioRenderFilter5; #endif /* __cplusplus */ #endif /* __DecklinkAudioRenderFilter5_FWD_DEFINED__ */ #ifndef __DecklinkAudioRenderFilter6_FWD_DEFINED__ #define __DecklinkAudioRenderFilter6_FWD_DEFINED__ #ifdef __cplusplus typedef class DecklinkAudioRenderFilter6 DecklinkAudioRenderFilter6; #else typedef struct DecklinkAudioRenderFilter6 DecklinkAudioRenderFilter6; #endif /* __cplusplus */ #endif /* __DecklinkAudioRenderFilter6_FWD_DEFINED__ */ #ifndef __DecklinkAudioRenderFilter7_FWD_DEFINED__ #define __DecklinkAudioRenderFilter7_FWD_DEFINED__ #ifdef __cplusplus typedef class DecklinkAudioRenderFilter7 DecklinkAudioRenderFilter7; #else typedef struct DecklinkAudioRenderFilter7 DecklinkAudioRenderFilter7; #endif /* __cplusplus */ #endif /* __DecklinkAudioRenderFilter7_FWD_DEFINED__ */ #ifndef __DecklinkAudioRenderFilter8_FWD_DEFINED__ #define __DecklinkAudioRenderFilter8_FWD_DEFINED__ #ifdef __cplusplus typedef class DecklinkAudioRenderFilter8 DecklinkAudioRenderFilter8; #else typedef struct DecklinkAudioRenderFilter8 DecklinkAudioRenderFilter8; #endif /* __cplusplus */ #endif /* __DecklinkAudioRenderFilter8_FWD_DEFINED__ */ #ifndef __DecklinkUpsampleFilter_FWD_DEFINED__ #define __DecklinkUpsampleFilter_FWD_DEFINED__ #ifdef __cplusplus typedef class DecklinkUpsampleFilter DecklinkUpsampleFilter; #else typedef struct DecklinkUpsampleFilter DecklinkUpsampleFilter; #endif /* __cplusplus */ #endif /* __DecklinkUpsampleFilter_FWD_DEFINED__ */ #ifndef __DecklinkEffectsFilter_FWD_DEFINED__ #define __DecklinkEffectsFilter_FWD_DEFINED__ #ifdef __cplusplus typedef class DecklinkEffectsFilter DecklinkEffectsFilter; #else typedef struct DecklinkEffectsFilter DecklinkEffectsFilter; #endif /* __cplusplus */ #endif /* __DecklinkEffectsFilter_FWD_DEFINED__ */ #ifndef __DecklinkEffectsProperties_FWD_DEFINED__ #define __DecklinkEffectsProperties_FWD_DEFINED__ #ifdef __cplusplus typedef class DecklinkEffectsProperties DecklinkEffectsProperties; #else typedef struct DecklinkEffectsProperties DecklinkEffectsProperties; #endif /* __cplusplus */ #endif /* __DecklinkEffectsProperties_FWD_DEFINED__ */ #ifndef __MEDIASUBTYPE_V210_FWD_DEFINED__ #define __MEDIASUBTYPE_V210_FWD_DEFINED__ typedef interface MEDIASUBTYPE_V210 MEDIASUBTYPE_V210; #endif /* __MEDIASUBTYPE_V210_FWD_DEFINED__ */ #ifndef __MEDIASUBTYPE_v210a_FWD_DEFINED__ #define __MEDIASUBTYPE_v210a_FWD_DEFINED__ typedef interface MEDIASUBTYPE_v210a MEDIASUBTYPE_v210a; #endif /* __MEDIASUBTYPE_v210a_FWD_DEFINED__ */ #ifndef __MEDIASUBTYPE_r210_FWD_DEFINED__ #define __MEDIASUBTYPE_r210_FWD_DEFINED__ typedef interface MEDIASUBTYPE_r210 MEDIASUBTYPE_r210; #endif /* __MEDIASUBTYPE_r210_FWD_DEFINED__ */ #ifndef __MEDIASUBTYPE_HDYC_FWD_DEFINED__ #define __MEDIASUBTYPE_HDYC_FWD_DEFINED__ typedef interface MEDIASUBTYPE_HDYC MEDIASUBTYPE_HDYC; #endif /* __MEDIASUBTYPE_HDYC_FWD_DEFINED__ */ /* header files for imported files */ #include "unknwn.h" #include "strmif.h" #ifdef __cplusplus extern "C"{ #endif void * __RPC_USER MIDL_user_allocate(size_t); void __RPC_USER MIDL_user_free( void * ); #ifndef __IDecklinkKeyer_INTERFACE_DEFINED__ #define __IDecklinkKeyer_INTERFACE_DEFINED__ /* interface IDecklinkKeyer */ /* [helpstring][uuid][object] */ EXTERN_C const IID IID_IDecklinkKeyer; #if defined(__cplusplus) !defined(CINTERFACE) MIDL_INTERFACE("9D63ADFC-8D1A-451D-958E-12FA4B1EFD2F") IDecklinkKeyer public IUnknown { public virtual /* [helpstring] */ HRESULT STDMETHODCALLTYPE set_AlphaBlendModeOn( /* [in] */ UINT isExternalKey) = 0; virtual /* [helpstring] */ HRESULT STDMETHODCALLTYPE set_AlphaBlendModeOff( void) = 0; virtual /* [helpstring] */ HRESULT STDMETHODCALLTYPE set_AlphaLevel( /* [in] */ UINT alphaLevel) = 0; virtual /* [helpstring] */ HRESULT STDMETHODCALLTYPE set_AlphaAutoBlendSettings( /* [in] */ UINT rampFrames, /* [in] */ UINT onFrames, /* [in] */ UINT offFrames, /* [in] */ UINT blendProcessRepeats) = 0; virtual /* [helpstring] */ HRESULT STDMETHODCALLTYPE do_AlphaRampOn( /* [in] */ UINT framesDuration) = 0; virtual /* [helpstring] */ HRESULT STDMETHODCALLTYPE do_AlphaRampOff( /* [in] */ UINT framesDuration) = 0; virtual /* [helpstring] */ HRESULT STDMETHODCALLTYPE get_DeviceSupportsKeying( void) = 0; virtual /* [helpstring] */ HRESULT STDMETHODCALLTYPE get_DeviceSupportsExternalKeying( void) = 0; virtual /* [helpstring] */ HRESULT STDMETHODCALLTYPE set_DefaultTimebase( /* [in] */ long Timebase) = 0; }; #else /* C style interface */ typedef struct IDecklinkKeyerVtbl { BEGIN_INTERFACE HRESULT ( STDMETHODCALLTYPE *QueryInterface )( IDecklinkKeyer * This, /* [in] */ REFIID riid, /* [iid_is][out] */ void **ppvObject); ULONG ( STDMETHODCALLTYPE *AddRef )( IDecklinkKeyer * This); ULONG ( STDMETHODCALLTYPE *Release )( IDecklinkKeyer * This); /* [helpstring] */ HRESULT ( STDMETHODCALLTYPE *set_AlphaBlendModeOn )( IDecklinkKeyer * This, /* [in] */ UINT isExternalKey); /* [helpstring] */ HRESULT ( STDMETHODCALLTYPE *set_AlphaBlendModeOff )( IDecklinkKeyer * This); /* [helpstring] */ HRESULT ( STDMETHODCALLTYPE *set_AlphaLevel )( IDecklinkKeyer * This, /* [in] */ UINT alphaLevel); /* [helpstring] */ HRESULT ( STDMETHODCALLTYPE *set_AlphaAutoBlendSettings )( IDecklinkKeyer * This, /* [in] */ UINT rampFrames, /* [in] */ UINT onFrames, /* [in] */ UINT offFrames, /* [in] */ UINT blendProcessRepeats); /* [helpstring] */ HRESULT ( STDMETHODCALLTYPE *do_AlphaRampOn )( IDecklinkKeyer * This, /* [in] */ UINT framesDuration); /* [helpstring] */ HRESULT ( STDMETHODCALLTYPE *do_AlphaRampOff )( IDecklinkKeyer * This, /* [in] */ UINT framesDuration); /* [helpstring] */ HRESULT ( STDMETHODCALLTYPE *get_DeviceSupportsKeying )( IDecklinkKeyer * This); /* [helpstring] */ HRESULT ( STDMETHODCALLTYPE *get_DeviceSupportsExternalKeying )( IDecklinkKeyer * This); /* [helpstring] */ HRESULT ( STDMETHODCALLTYPE *set_DefaultTimebase )( IDecklinkKeyer * This, /* [in] */ long Timebase); END_INTERFACE } IDecklinkKeyerVtbl; interface IDecklinkKeyer { CONST_VTBL struct IDecklinkKeyerVtbl *lpVtbl; }; #ifdef COBJMACROS #define IDecklinkKeyer_QueryInterface(This,riid,ppvObject)\ (This)- lpVtbl - QueryInterface(This,riid,ppvObject) #define IDecklinkKeyer_AddRef(This)\ (This)- lpVtbl - AddRef(This) #define IDecklinkKeyer_Release(This)\ (This)- lpVtbl - Release(This) #define IDecklinkKeyer_set_AlphaBlendModeOn(This,isExternalKey)\ (This)- lpVtbl - set_AlphaBlendModeOn(This,isExternalKey) #define IDecklinkKeyer_set_AlphaBlendModeOff(This)\ (This)- lpVtbl - set_AlphaBlendModeOff(This) #define IDecklinkKeyer_set_AlphaLevel(This,alphaLevel)\ (This)- lpVtbl - set_AlphaLevel(This,alphaLevel) #define IDecklinkKeyer_set_AlphaAutoBlendSettings(This,rampFrames,onFrames,offFrames,blendProcessRepeats)\ (This)- lpVtbl - set_AlphaAutoBlendSettings(This,rampFrames,onFrames,offFrames,blendProcessRepeats) #define IDecklinkKeyer_do_AlphaRampOn(This,framesDuration)\ (This)- lpVtbl - do_AlphaRampOn(This,framesDuration) #define IDecklinkKeyer_do_AlphaRampOff(This,framesDuration)\ (This)- lpVtbl - do_AlphaRampOff(This,framesDuration) #define IDecklinkKeyer_get_DeviceSupportsKeying(This)\ (This)- lpVtbl - get_DeviceSupportsKeying(This) #define IDecklinkKeyer_get_DeviceSupportsExternalKeying(This)\ (This)- lpVtbl - get_DeviceSupportsExternalKeying(This) #define IDecklinkKeyer_set_DefaultTimebase(This,Timebase)\ (This)- lpVtbl - set_DefaultTimebase(This,Timebase) #endif /* COBJMACROS */ #endif /* C style interface */ /* [helpstring] */ HRESULT STDMETHODCALLTYPE IDecklinkKeyer_set_AlphaBlendModeOn_Proxy( IDecklinkKeyer * This, /* [in] */ UINT isExternalKey); void __RPC_STUB IDecklinkKeyer_set_AlphaBlendModeOn_Stub( IRpcStubBuffer *This, IRpcChannelBuffer *_pRpcChannelBuffer, PRPC_MESSAGE _pRpcMessage, DWORD *_pdwStubPhase); /* [helpstring] */ HRESULT STDMETHODCALLTYPE IDecklinkKeyer_set_AlphaBlendModeOff_Proxy( IDecklinkKeyer * This); void __RPC_STUB IDecklinkKeyer_set_AlphaBlendModeOff_Stub( IRpcStubBuffer *This, IRpcChannelBuffer *_pRpcChannelBuffer, PRPC_MESSAGE _pRpcMessage, DWORD *_pdwStubPhase); /* [helpstring] */ HRESULT STDMETHODCALLTYPE IDecklinkKeyer_set_AlphaLevel_Proxy( IDecklinkKeyer * This, /* [in] */ UINT alphaLevel); void __RPC_STUB IDecklinkKeyer_set_AlphaLevel_Stub( IRpcStubBuffer *This, IRpcChannelBuffer *_pRpcChannelBuffer, PRPC_MESSAGE _pRpcMessage, DWORD *_pdwStubPhase); /* [helpstring] */ HRESULT STDMETHODCALLTYPE IDecklinkKeyer_set_AlphaAutoBlendSettings_Proxy( IDecklinkKeyer * This, /* [in] */ UINT rampFrames, /* [in] */ UINT onFrames, /* [in] */ UINT offFrames, /* [in] */ UINT blendProcessRepeats); void __RPC_STUB IDecklinkKeyer_set_AlphaAutoBlendSettings_Stub( IRpcStubBuffer *This, IRpcChannelBuffer *_pRpcChannelBuffer, PRPC_MESSAGE _pRpcMessage, DWORD *_pdwStubPhase); /* [helpstring] */ HRESULT STDMETHODCALLTYPE IDecklinkKeyer_do_AlphaRampOn_Proxy( IDecklinkKeyer * This, /* [in] */ UINT framesDuration); void __RPC_STUB IDecklinkKeyer_do_AlphaRampOn_Stub( IRpcStubBuffer *This, IRpcChannelBuffer *_pRpcChannelBuffer, PRPC_MESSAGE _pRpcMessage, DWORD *_pdwStubPhase); /* [helpstring] */ HRESULT STDMETHODCALLTYPE IDecklinkKeyer_do_AlphaRampOff_Proxy( IDecklinkKeyer * This, /* [in] */ UINT framesDuration); void __RPC_STUB IDecklinkKeyer_do_AlphaRampOff_Stub( IRpcStubBuffer *This, IRpcChannelBuffer *_pRpcChannelBuffer, PRPC_MESSAGE _pRpcMessage, DWORD *_pdwStubPhase); /* [helpstring] */ HRESULT STDMETHODCALLTYPE IDecklinkKeyer_get_DeviceSupportsKeying_Proxy( IDecklinkKeyer * This); void __RPC_STUB IDecklinkKeyer_get_DeviceSupportsKeying_Stub( IRpcStubBuffer *This, IRpcChannelBuffer *_pRpcChannelBuffer, PRPC_MESSAGE _pRpcMessage, DWORD *_pdwStubPhase); /* [helpstring] */ HRESULT STDMETHODCALLTYPE IDecklinkKeyer_get_DeviceSupportsExternalKeying_Proxy( IDecklinkKeyer * This); void __RPC_STUB IDecklinkKeyer_get_DeviceSupportsExternalKeying_Stub( IRpcStubBuffer *This, IRpcChannelBuffer *_pRpcChannelBuffer, PRPC_MESSAGE _pRpcMessage, DWORD *_pdwStubPhase); /* [helpstring] */ HRESULT STDMETHODCALLTYPE IDecklinkKeyer_set_DefaultTimebase_Proxy( IDecklinkKeyer * This, /* [in] */ long Timebase); void __RPC_STUB IDecklinkKeyer_set_DefaultTimebase_Stub( IRpcStubBuffer *This, IRpcChannelBuffer *_pRpcChannelBuffer, PRPC_MESSAGE _pRpcMessage, DWORD *_pdwStubPhase); #endif /* __IDecklinkKeyer_INTERFACE_DEFINED__ */ /* interface __MIDL_itf_DecklinkInterface_0386 */ /* [local] */ struct DecklinkRawCommandAsync { byte *command; UINT lenCommand; long asyncResult; byte *response; UINT lenResponse; long commandComplete; } ; extern RPC_IF_HANDLE __MIDL_itf_DecklinkInterface_0386_v0_0_c_ifspec; extern RPC_IF_HANDLE __MIDL_itf_DecklinkInterface_0386_v0_0_s_ifspec; #ifndef __IDecklinkRawDeviceControl_INTERFACE_DEFINED__ #define __IDecklinkRawDeviceControl_INTERFACE_DEFINED__ /* interface IDecklinkRawDeviceControl */ /* [helpstring][uuid][object] */ EXTERN_C const IID IID_IDecklinkRawDeviceControl; #if defined(__cplusplus) !defined(CINTERFACE) MIDL_INTERFACE("72D62DE6-010F-48e6-A251-78CA285BDFE0") IDecklinkRawDeviceControl public IUnknown { public virtual /* [helpstring] */ HRESULT STDMETHODCALLTYPE SendRawCommandSync( /* [in] */ const byte *command, /* [in] */ UINT lenCommand, /* [out][in] */ byte *response, /* [out][in] */ UINT *lenResponse) = 0; virtual /* [helpstring] */ HRESULT STDMETHODCALLTYPE SendRawCommandAsync( /* [out][in] */ struct DecklinkRawCommandAsync *args) = 0; }; #else /* C style interface */ typedef struct IDecklinkRawDeviceControlVtbl { BEGIN_INTERFACE HRESULT ( STDMETHODCALLTYPE *QueryInterface )( IDecklinkRawDeviceControl * This, /* [in] */ REFIID riid, /* [iid_is][out] */ void **ppvObject); ULONG ( STDMETHODCALLTYPE *AddRef )( IDecklinkRawDeviceControl * This); ULONG ( STDMETHODCALLTYPE *Release )( IDecklinkRawDeviceControl * This); /* [helpstring] */ HRESULT ( STDMETHODCALLTYPE *SendRawCommandSync )( IDecklinkRawDeviceControl * This, /* [in] */ const byte *command, /* [in] */ UINT lenCommand, /* [out][in] */ byte *response, /* [out][in] */ UINT *lenResponse); /* [helpstring] */ HRESULT ( STDMETHODCALLTYPE *SendRawCommandAsync )( IDecklinkRawDeviceControl * This, /* [out][in] */ struct DecklinkRawCommandAsync *args); END_INTERFACE } IDecklinkRawDeviceControlVtbl; interface IDecklinkRawDeviceControl { CONST_VTBL struct IDecklinkRawDeviceControlVtbl *lpVtbl; }; #ifdef COBJMACROS #define IDecklinkRawDeviceControl_QueryInterface(This,riid,ppvObject)\ (This)- lpVtbl - QueryInterface(This,riid,ppvObject) #define IDecklinkRawDeviceControl_AddRef(This)\ (This)- lpVtbl - AddRef(This) #define IDecklinkRawDeviceControl_Release(This)\ (This)- lpVtbl - Release(This) #define IDecklinkRawDeviceControl_SendRawCommandSync(This,command,lenCommand,response,lenResponse)\ (This)- lpVtbl - SendRawCommandSync(This,command,lenCommand,response,lenResponse) #define IDecklinkRawDeviceControl_SendRawCommandAsync(This,args)\ (This)- lpVtbl - SendRawCommandAsync(This,args) #endif /* COBJMACROS */ #endif /* C style interface */ /* [helpstring] */ HRESULT STDMETHODCALLTYPE IDecklinkRawDeviceControl_SendRawCommandSync_Proxy( IDecklinkRawDeviceControl * This, /* [in] */ const byte *command, /* [in] */ UINT lenCommand, /* [out][in] */ byte *response, /* [out][in] */ UINT *lenResponse); void __RPC_STUB IDecklinkRawDeviceControl_SendRawCommandSync_Stub( IRpcStubBuffer *This, IRpcChannelBuffer *_pRpcChannelBuffer, PRPC_MESSAGE _pRpcMessage, DWORD *_pdwStubPhase); /* [helpstring] */ HRESULT STDMETHODCALLTYPE IDecklinkRawDeviceControl_SendRawCommandAsync_Proxy( IDecklinkRawDeviceControl * This, /* [out][in] */ struct DecklinkRawCommandAsync *args); void __RPC_STUB IDecklinkRawDeviceControl_SendRawCommandAsync_Stub( IRpcStubBuffer *This, IRpcChannelBuffer *_pRpcChannelBuffer, PRPC_MESSAGE _pRpcMessage, DWORD *_pdwStubPhase); #endif /* __IDecklinkRawDeviceControl_INTERFACE_DEFINED__ */ /* interface __MIDL_itf_DecklinkInterface_0387 */ /* [local] */ typedef /* [public][v1_enum] */ enum __MIDL___MIDL_itf_DecklinkInterface_0387_0001 {DECKLINK_INPUT_NONE= 0, DECKLINK_INPUT_PRESENT= DECKLINK_INPUT_NONE + 1, DECKLINK_INPUT_MAX= DECKLINK_INPUT_PRESENT + 1 } DECKLINK_INPUT; typedef /* [public][v1_enum] */ enum __MIDL___MIDL_itf_DecklinkInterface_0387_0002 {DECKLINK_GENLOCK_NOTSUPPORTED= 0, DECKLINK_GENLOCK_NOTCONNECTED= DECKLINK_GENLOCK_NOTSUPPORTED + 1, DECKLINK_GENLOCK_LOCKED= DECKLINK_GENLOCK_NOTCONNECTED + 1, DECKLINK_GENLOCK_NOTLOCKED= DECKLINK_GENLOCK_LOCKED + 1, DECKLINK_GENLOCK_MAX= DECKLINK_GENLOCK_NOTLOCKED + 1 } DECKLINK_GENLOCK; extern RPC_IF_HANDLE __MIDL_itf_DecklinkInterface_0387_v0_0_c_ifspec; extern RPC_IF_HANDLE __MIDL_itf_DecklinkInterface_0387_v0_0_s_ifspec; #ifndef __IDecklinkStatus_INTERFACE_DEFINED__ #define __IDecklinkStatus_INTERFACE_DEFINED__ /* interface IDecklinkStatus */ /* [helpstring][uuid][object] */ EXTERN_C const IID IID_IDecklinkStatus; #if defined(__cplusplus) !defined(CINTERFACE) MIDL_INTERFACE("15BE165D-BFF5-47f8-8E71-DE4657ABEBE5") IDecklinkStatus public IUnknown { public virtual /* [helpstring] */ HRESULT STDMETHODCALLTYPE GetVideoInputStatus( /* [out] */ int *videoStatus, /* [out] */ int *genlockStatus) = 0; virtual /* [helpstring] */ HRESULT STDMETHODCALLTYPE RegisterVideoStatusChangeEvent( /* [in] */ unsigned long event) = 0; }; #else /* C style interface */ typedef struct IDecklinkStatusVtbl { BEGIN_INTERFACE HRESULT ( STDMETHODCALLTYPE *QueryInterface )( IDecklinkStatus * This, /* [in] */ REFIID riid, /* [iid_is][out] */ void **ppvObject); ULONG ( STDMETHODCALLTYPE *AddRef )( IDecklinkStatus * This); ULONG ( STDMETHODCALLTYPE *Release )( IDecklinkStatus * This); /* [helpstring] */ HRESULT ( STDMETHODCALLTYPE *GetVideoInputStatus )( IDecklinkStatus * This, /* [out] */ int *videoStatus, /* [out] */ int *genlockStatus); /* [helpstring] */ HRESULT ( STDMETHODCALLTYPE *RegisterVideoStatusChangeEvent )( IDecklinkStatus * This, /* [in] */ unsigned long event); END_INTERFACE } IDecklinkStatusVtbl; interface IDecklinkStatus { CONST_VTBL struct IDecklinkStatusVtbl *lpVtbl; }; #ifdef COBJMACROS #define IDecklinkStatus_QueryInterface(This,riid,ppvObject)\ (This)- lpVtbl - QueryInterface(This,riid,ppvObject) #define IDecklinkStatus_AddRef(This)\ (This)- lpVtbl - AddRef(This) #define IDecklinkStatus_Release(This)\ (This)- lpVtbl - Release(This) #define IDecklinkStatus_GetVideoInputStatus(This,videoStatus,genlockStatus)\ (This)- lpVtbl - GetVideoInputStatus(This,videoStatus,genlockStatus) #define IDecklinkStatus_RegisterVideoStatusChangeEvent(This,event)\ (This)- lpVtbl - RegisterVideoStatusChangeEvent(This,event) #endif /* COBJMACROS */ #endif /* C style interface */ /* [helpstring] */ HRESULT STDMETHODCALLTYPE IDecklinkStatus_GetVideoInputStatus_Proxy( IDecklinkStatus * This, /* [out] */ int *videoStatus, /* [out] */ int *genlockStatus); void __RPC_STUB IDecklinkStatus_GetVideoInputStatus_Stub( IRpcStubBuffer *This, IRpcChannelBuffer *_pRpcChannelBuffer, PRPC_MESSAGE _pRpcMessage, DWORD *_pdwStubPhase); /* [helpstring] */ HRESULT STDMETHODCALLTYPE IDecklinkStatus_RegisterVideoStatusChangeEvent_Proxy( IDecklinkStatus * This, /* [in] */ unsigned long event); void __RPC_STUB IDecklinkStatus_RegisterVideoStatusChangeEvent_Stub( IRpcStubBuffer *This, IRpcChannelBuffer *_pRpcChannelBuffer, PRPC_MESSAGE _pRpcMessage, DWORD *_pdwStubPhase); #endif /* __IDecklinkStatus_INTERFACE_DEFINED__ */ #ifndef __IDecklinkCaptureBanner_INTERFACE_DEFINED__ #define __IDecklinkCaptureBanner_INTERFACE_DEFINED__ /* interface IDecklinkCaptureBanner */ /* [helpstring][uuid][object] */ EXTERN_C const IID IID_IDecklinkCaptureBanner; #if defined(__cplusplus) !defined(CINTERFACE) MIDL_INTERFACE("26D02C91-B25F-40ff-9B39-63B3FABCC518") IDecklinkCaptureBanner public IUnknown { public virtual /* [helpstring] */ HRESULT STDMETHODCALLTYPE GetNoInputFrame( /* [out] */ byte **frame) = 0; virtual /* [helpstring] */ HRESULT STDMETHODCALLTYPE BlackVideo( /* [in] */ byte *bmih, /* [in] */ byte *frame) = 0; }; #else /* C style interface */ typedef struct IDecklinkCaptureBannerVtbl { BEGIN_INTERFACE HRESULT ( STDMETHODCALLTYPE *QueryInterface )( IDecklinkCaptureBanner * This, /* [in] */ REFIID riid, /* [iid_is][out] */ void **ppvObject); ULONG ( STDMETHODCALLTYPE *AddRef )( IDecklinkCaptureBanner * This); ULONG ( STDMETHODCALLTYPE *Release )( IDecklinkCaptureBanner * This); /* [helpstring] */ HRESULT ( STDMETHODCALLTYPE *GetNoInputFrame )( IDecklinkCaptureBanner * This, /* [out] */ byte **frame); /* [helpstring] */ HRESULT ( STDMETHODCALLTYPE *BlackVideo )( IDecklinkCaptureBanner * This, /* [in] */ byte *bmih, /* [in] */ byte *frame); END_INTERFACE } IDecklinkCaptureBannerVtbl; interface IDecklinkCaptureBanner { CONST_VTBL struct IDecklinkCaptureBannerVtbl *lpVtbl; }; #ifdef COBJMACROS #define IDecklinkCaptureBanner_QueryInterface(This,riid,ppvObject)\ (This)- lpVtbl - QueryInterface(This,riid,ppvObject) #define IDecklinkCaptureBanner_AddRef(This)\ (This)- lpVtbl - AddRef(This) #define IDecklinkCaptureBanner_Release(This)\ (This)- lpVtbl - Release(This) #define IDecklinkCaptureBanner_GetNoInputFrame(This,frame)\ (This)- lpVtbl - GetNoInputFrame(This,frame) #define IDecklinkCaptureBanner_BlackVideo(This,bmih,frame)\ (This)- lpVtbl - BlackVideo(This,bmih,frame) #endif /* COBJMACROS */ #endif /* C style interface */ /* [helpstring] */ HRESULT STDMETHODCALLTYPE IDecklinkCaptureBanner_GetNoInputFrame_Proxy( IDecklinkCaptureBanner * This, /* [out] */ byte **frame); void __RPC_STUB IDecklinkCaptureBanner_GetNoInputFrame_Stub( IRpcStubBuffer *This, IRpcChannelBuffer *_pRpcChannelBuffer, PRPC_MESSAGE _pRpcMessage, DWORD *_pdwStubPhase); /* [helpstring] */ HRESULT STDMETHODCALLTYPE IDecklinkCaptureBanner_BlackVideo_Proxy( IDecklinkCaptureBanner * This, /* [in] */ byte *bmih, /* [in] */ byte *frame); void __RPC_STUB IDecklinkCaptureBanner_BlackVideo_Stub( IRpcStubBuffer *This, IRpcChannelBuffer *_pRpcChannelBuffer, PRPC_MESSAGE _pRpcMessage, DWORD *_pdwStubPhase); #endif /* __IDecklinkCaptureBanner_INTERFACE_DEFINED__ */ /* interface __MIDL_itf_DecklinkInterface_0389 */ /* [local] */ typedef /* [public][v1_enum] */ enum __MIDL___MIDL_itf_DecklinkInterface_0389_0001 {DECKLINK_BLACKINCAPTURE_NONE= 0, DECKLINK_BLACKINCAPTURE_DIGITAL= DECKLINK_BLACKINCAPTURE_NONE + 1, DECKLINK_BLACKINCAPTURE_ANALOGUE= DECKLINK_BLACKINCAPTURE_DIGITAL + 1, DECKLINK_BLACKINCAPTURE_MAX= DECKLINK_BLACKINCAPTURE_ANALOGUE + 1 } DECKLINK_BLACKINCAPTURE; typedef /* [public][v1_enum] */ enum __MIDL___MIDL_itf_DecklinkInterface_0389_0002 {DECKLINK_HDDOWNCONVERSION_OFF= 0, DECKLINK_HDDOWNCONVERSION_LB16X9= DECKLINK_HDDOWNCONVERSION_OFF + 1, DECKLINK_HDDOWNCONVERSION_ANA= DECKLINK_HDDOWNCONVERSION_LB16X9 + 1, DECKLINK_HDDOWNCONVERSION_CENTER= DECKLINK_HDDOWNCONVERSION_ANA + 1, DECKLINK_HDDOWNCONVERSION_MAX= DECKLINK_HDDOWNCONVERSION_CENTER + 1 } DECKLINK_HDDOWNCONVERSION; typedef /* [public][v1_enum] */ enum __MIDL___MIDL_itf_DecklinkInterface_0389_0003 {DECKLINK_AUDIOINPUTSOURCE_SDI= 0, DECKLINK_AUDIOINPUTSOURCE_AESEBU= DECKLINK_AUDIOINPUTSOURCE_SDI + 1, DECKLINK_AUDIOINPUTSOURCE_ANALOGUE= DECKLINK_AUDIOINPUTSOURCE_AESEBU + 1, DECKLINK_AUDIOINPUTSOURCE_MAX= DECKLINK_AUDIOINPUTSOURCE_ANALOGUE + 1 } DECKLINK_AUDIOINPUTSOURCE; typedef /* [public][v1_enum] */ enum __MIDL___MIDL_itf_DecklinkInterface_0389_0004 {DECKLINK_IOFEATURES_SUPPORTSINTERNALKEY= 1 4, DECKLINK_IOFEATURES_SUPPORTSEXTERNALKEY= 1 5, DECKLINK_IOFEATURES_HASCOMPONENTVIDEOOUTPUT= 1 6, DECKLINK_IOFEATURES_HASCOMPOSITEVIDEOOUTPUT= 1 7, DECKLINK_IOFEATURES_HASDIGITALVIDEOOUTPUT= 1 8, DECKLINK_IOFEATURES_HASDVIVIDEOOUTPUT= 1 9, DECKLINK_IOFEATURES_HASCOMPONENTVIDEOINPUT= 1 10, DECKLINK_IOFEATURES_HASCOMPOSITEVIDEOINPUT= 1 11, DECKLINK_IOFEATURES_HASDIGITALVIDEOINPUT= 1 12, DECKLINK_IOFEATURES_HASDUALLINKOUTPUT= 1 13, DECKLINK_IOFEATURES_HASDUALLINKINPUT= 1 14, DECKLINK_IOFEATURES_SUPPORTSHD= 1 15, DECKLINK_IOFEATURES_SUPPORTS2KOUTPUT= 1 16, DECKLINK_IOFEATURES_SUPPORTSHDDOWNCONVERSION= 1 17, DECKLINK_IOFEATURES_HASAESAUDIOINPUT= 1 18, DECKLINK_IOFEATURES_HASANALOGUEAUDIOINPUT= 1 19, DECKLINK_IOFEATURES_HASSVIDEOINPUT= 1 20, DECKLINK_IOFEATURES_HASSVIDEOOUTPUT= 1 21, DECKLINK_IOFEATURES_SUPPORTSMULTICAMERAINPUT= 1 22, DECKLINK_IOFEATURES_MAX= DECKLINK_IOFEATURES_SUPPORTSMULTICAMERAINPUT + 1 } DECKLINK_IOFEATURES; typedef /* [public][v1_enum] */ enum __MIDL___MIDL_itf_DecklinkInterface_0389_0005 {DECKLINK_TIMECODESOURCE_VITC= 0, DECKLINK_TIMECODESOURCE_HANC= DECKLINK_TIMECODESOURCE_VITC + 1, DECKLINK_TIMECODESOURCE_MAX= DECKLINK_TIMECODESOURCE_HANC + 1 } DECKLINK_TIMECODESOURCE; typedef /* [public][v1_enum] */ enum __MIDL___MIDL_itf_DecklinkInterface_0389_0006 {DECKLINK_VIDEOINPUT_SDI= 0, DECKLINK_VIDEOINPUT_COMPONENT= DECKLINK_VIDEOINPUT_SDI + 1, DECKLINK_VIDEOINPUT_COMPOSITE= DECKLINK_VIDEOINPUT_COMPONENT + 1, DECKLINK_VIDEOINPUT_SVIDEO= DECKLINK_VIDEOINPUT_COMPOSITE + 1, DECKLINK_VIDEOINPUT_MAX= DECKLINK_VIDEOINPUT_SVIDEO + 1 } DECKLINK_VIDEOINPUT; typedef /* [public][v1_enum] */ enum __MIDL___MIDL_itf_DecklinkInterface_0389_0007 {DECKLINK_VIDEOOUTPUT_COMPONENT= 0, DECKLINK_VIDEOOUTPUT_COMPOSITE= DECKLINK_VIDEOOUTPUT_COMPONENT + 1, DECKLINK_VIDEOOUTPUT_SVIDEO= DECKLINK_VIDEOOUTPUT_COMPOSITE + 1, DECKLINK_VIDEOOUTPUT_MAX= DECKLINK_VIDEOOUTPUT_SVIDEO + 1 } DECKLINK_VIDEOOUTPUT; extern RPC_IF_HANDLE __MIDL_itf_DecklinkInterface_0389_v0_0_c_ifspec; extern RPC_IF_HANDLE __MIDL_itf_DecklinkInterface_0389_v0_0_s_ifspec; #ifndef __IDecklinkIOControl_INTERFACE_DEFINED__ #define __IDecklinkIOControl_INTERFACE_DEFINED__ /* interface IDecklinkIOControl */ /* [helpstring][uuid][object] */ EXTERN_C const IID IID_IDecklinkIOControl; #if defined(__cplusplus) !defined(CINTERFACE) MIDL_INTERFACE("60F58A81-A387-4922-AAAC-998BD9FBE1AA") IDecklinkIOControl public IUnknown { public virtual /* [helpstring] */ HRESULT STDMETHODCALLTYPE GetIOFeatures( /* [out] */ unsigned long *features) = 0; virtual /* [helpstring] */ HRESULT STDMETHODCALLTYPE SetAnalogueOutput( /* [in] */ BOOL isComponent, /* [in] */ BOOL setupIs75) = 0; virtual /* [helpstring] */ HRESULT STDMETHODCALLTYPE SetVideoInput( /* [in] */ BOOL inputIsDigital, /* [in] */ BOOL isComponent, /* [in] */ BOOL setupIs75) = 0; virtual /* [helpstring] */ HRESULT STDMETHODCALLTYPE SetDualLinkOutput( /* [in] */ BOOL enableDualLinkOutput) = 0; virtual /* [helpstring] */ HRESULT STDMETHODCALLTYPE SetSingleFieldOutputForSynchronousFrames( /* [in] */ BOOL singleFieldOutput) = 0; virtual /* [helpstring] */ HRESULT STDMETHODCALLTYPE SetHDTVPulldownOnOutput( /* [in] */ BOOL enableHDTV32PulldownOnOutput) = 0; virtual /* [helpstring] */ HRESULT STDMETHODCALLTYPE SetBlackToDeckInCapture( /* [in] */ unsigned long blackToDeckSetting) = 0; virtual /* [helpstring] */ HRESULT STDMETHODCALLTYPE SetAFrameReference( /* [in] */ unsigned long aFrameReference) = 0; virtual /* [helpstring] */ HRESULT STDMETHODCALLTYPE SetCaptureVANCLines( /* [in] */ unsigned long vancLine1, /* [in] */ unsigned long vancLine2, /* [in] */ unsigned long vancLine3) = 0; virtual /* [helpstring] */ HRESULT STDMETHODCALLTYPE SetVideoOutputDownconversionMode( /* [in] */ unsigned long downconversionMode) = 0; virtual /* [helpstring] */ HRESULT STDMETHODCALLTYPE SetAudioInputSource( /* [in] */ unsigned long audioInputSource) = 0; virtual /* [helpstring] */ HRESULT STDMETHODCALLTYPE SetGenlockTiming( /* [in] */ int timingOffset) = 0; virtual /* [helpstring] */ HRESULT STDMETHODCALLTYPE SetVideoOutputDownconversionMode2( /* [in] */ unsigned long downconversionMode, /* [in] */ unsigned long downconvertToAnalogOutput) = 0; virtual /* [helpstring] */ HRESULT STDMETHODCALLTYPE SetCaptureTimecodeSource( /* [in] */ unsigned long timecodeSource) = 0; virtual /* [helpstring] */ HRESULT STDMETHODCALLTYPE SetVideoInput2( /* [in] */ unsigned long videoSource, /* [in] */ BOOL setupIs75, /* [in] */ BOOL componentLevelsSMPTE) = 0; virtual /* [helpstring] */ HRESULT STDMETHODCALLTYPE SetAnalogueOutput2( /* [in] */ unsigned long videoOutput, /* [in] */ BOOL setupIs75, /* [in] */ BOOL componentLevelsSMPTE) = 0; }; #else /* C style interface */ typedef struct IDecklinkIOControlVtbl { BEGIN_INTERFACE HRESULT ( STDMETHODCALLTYPE *QueryInterface )( IDecklinkIOControl * This, /* [in] */ REFIID riid, /* [iid_is][out] */ void **ppvObject); ULONG ( STDMETHODCALLTYPE *AddRef )( IDecklinkIOControl * This); ULONG ( STDMETHODCALLTYPE *Release )( IDecklinkIOControl * This); /* [helpstring] */ HRESULT ( STDMETHODCALLTYPE *GetIOFeatures )( IDecklinkIOControl * This, /* [out] */ unsigned long *features); /* [helpstring] */ HRESULT ( STDMETHODCALLTYPE *SetAnalogueOutput )( IDecklinkIOControl * This, /* [in] */ BOOL isComponent, /* [in] */ BOOL setupIs75); /* [helpstring] */ HRESULT ( STDMETHODCALLTYPE *SetVideoInput )( IDecklinkIOControl * This, /* [in] */ BOOL inputIsDigital, /* [in] */ BOOL isComponent, /* [in] */ BOOL setupIs75); /* [helpstring] */ HRESULT ( STDMETHODCALLTYPE *SetDualLinkOutput )( IDecklinkIOControl * This, /* [in] */ BOOL enableDualLinkOutput); /* [helpstring] */ HRESULT ( STDMETHODCALLTYPE *SetSingleFieldOutputForSynchronousFrames )( IDecklinkIOControl * This, /* [in] */ BOOL singleFieldOutput); /* [helpstring] */ HRESULT ( STDMETHODCALLTYPE *SetHDTVPulldownOnOutput )( IDecklinkIOControl * This, /* [in] */ BOOL enableHDTV32PulldownOnOutput); /* [helpstring] */ HRESULT ( STDMETHODCALLTYPE *SetBlackToDeckInCapture )( IDecklinkIOControl * This, /* [in] */ unsigned long blackToDeckSetting); /* [helpstring] */ HRESULT ( STDMETHODCALLTYPE *SetAFrameReference )( IDecklinkIOControl * This, /* [in] */ unsigned long aFrameReference); /* [helpstring] */ HRESULT ( STDMETHODCALLTYPE *SetCaptureVANCLines )( IDecklinkIOControl * This, /* [in] */ unsigned long vancLine1, /* [in] */ unsigned long vancLine2, /* [in] */ unsigned long vancLine3); /* [helpstring] */ HRESULT ( STDMETHODCALLTYPE *SetVideoOutputDownconversionMode )( IDecklinkIOControl * This, /* [in] */ unsigned long downconversionMode); /* [helpstring] */ HRESULT ( STDMETHODCALLTYPE *SetAudioInputSource )( IDecklinkIOControl * This, /* [in] */ unsigned long audioInputSource); /* [helpstring] */ HRESULT ( STDMETHODCALLTYPE *SetGenlockTiming )( IDecklinkIOControl * This, /* [in] */ int timingOffset); /* [helpstring] */ HRESULT ( STDMETHODCALLTYPE *SetVideoOutputDownconversionMode2 )( IDecklinkIOControl * This, /* [in] */ unsigned long downconversionMode, /* [in] */ unsigned long downconvertToAnalogOutput); /* [helpstring] */ HRESULT ( STDMETHODCALLTYPE *SetCaptureTimecodeSource )( IDecklinkIOControl * This, /* [in] */ unsigned long timecodeSource); /* [helpstring] */ HRESULT ( STDMETHODCALLTYPE *SetVideoInput2 )( IDecklinkIOControl * This, /* [in] */ unsigned long videoSource, /* [in] */ BOOL setupIs75, /* [in] */ BOOL componentLevelsSMPTE); /* [helpstring] */ HRESULT ( STDMETHODCALLTYPE *SetAnalogueOutput2 )( IDecklinkIOControl * This, /* [in] */ unsigned long videoOutput, /* [in] */ BOOL setupIs75, /* [in] */ BOOL componentLevelsSMPTE); END_INTERFACE } IDecklinkIOControlVtbl; interface IDecklinkIOControl { CONST_VTBL struct IDecklinkIOControlVtbl *lpVtbl; }; #ifdef COBJMACROS #define IDecklinkIOControl_QueryInterface(This,riid,ppvObject)\ (This)- lpVtbl - QueryInterface(This,riid,ppvObject) #define IDecklinkIOControl_AddRef(This)\ (This)- lpVtbl - AddRef(This) #define IDecklinkIOControl_Release(This)\ (This)- lpVtbl - Release(This) #define IDecklinkIOControl_GetIOFeatures(This,features)\ (This)- lpVtbl - GetIOFeatures(This,features) #define IDecklinkIOControl_SetAnalogueOutput(This,isComponent,setupIs75)\ (This)- lpVtbl - SetAnalogueOutput(This,isComponent,setupIs75) #define IDecklinkIOControl_SetVideoInput(This,inputIsDigital,isComponent,setupIs75)\ (This)- lpVtbl - SetVideoInput(This,inputIsDigital,isComponent,setupIs75) #define IDecklinkIOControl_SetDualLinkOutput(This,enableDualLinkOutput)\ (This)- lpVtbl - SetDualLinkOutput(This,enableDualLinkOutput) #define IDecklinkIOControl_SetSingleFieldOutputForSynchronousFrames(This,singleFieldOutput)\ (This)- lpVtbl - SetSingleFieldOutputForSynchronousFrames(This,singleFieldOutput) #define IDecklinkIOControl_SetHDTVPulldownOnOutput(This,enableHDTV32PulldownOnOutput)\ (This)- lpVtbl - SetHDTVPulldownOnOutput(This,enableHDTV32PulldownOnOutput) #define IDecklinkIOControl_SetBlackToDeckInCapture(This,blackToDeckSetting)\ (This)- lpVtbl - SetBlackToDeckInCapture(This,blackToDeckSetting) #define IDecklinkIOControl_SetAFrameReference(This,aFrameReference)\ (This)- lpVtbl - SetAFrameReference(This,aFrameReference) #define IDecklinkIOControl_SetCaptureVANCLines(This,vancLine1,vancLine2,vancLine3)\ (This)- lpVtbl - SetCaptureVANCLines(This,vancLine1,vancLine2,vancLine3) #define IDecklinkIOControl_SetVideoOutputDownconversionMode(This,downconversionMode)\ (This)- lpVtbl - SetVideoOutputDownconversionMode(This,downconversionMode) #define IDecklinkIOControl_SetAudioInputSource(This,audioInputSource)\ (This)- lpVtbl - SetAudioInputSource(This,audioInputSource) #define IDecklinkIOControl_SetGenlockTiming(This,timingOffset)\ (This)- lpVtbl - SetGenlockTiming(This,timingOffset) #define IDecklinkIOControl_SetVideoOutputDownconversionMode2(This,downconversionMode,downconvertToAnalogOutput)\ (This)- lpVtbl - SetVideoOutputDownconversionMode2(This,downconversionMode,downconvertToAnalogOutput) #define IDecklinkIOControl_SetCaptureTimecodeSource(This,timecodeSource)\ (This)- lpVtbl - SetCaptureTimecodeSource(This,timecodeSource) #define IDecklinkIOControl_SetVideoInput2(This,videoSource,setupIs75,componentLevelsSMPTE)\ (This)- lpVtbl - SetVideoInput2(This,videoSource,setupIs75,componentLevelsSMPTE) #define IDecklinkIOControl_SetAnalogueOutput2(This,videoOutput,setupIs75,componentLevelsSMPTE)\ (This)- lpVtbl - SetAnalogueOutput2(This,videoOutput,setupIs75,componentLevelsSMPTE) #endif /* COBJMACROS */ #endif /* C style interface */ /* [helpstring] */ HRESULT STDMETHODCALLTYPE IDecklinkIOControl_GetIOFeatures_Proxy( IDecklinkIOControl * This, /* [out] */ unsigned long *features); void __RPC_STUB IDecklinkIOControl_GetIOFeatures_Stub( IRpcStubBuffer *This, IRpcChannelBuffer *_pRpcChannelBuffer, PRPC_MESSAGE _pRpcMessage, DWORD *_pdwStubPhase); /* [helpstring] */ HRESULT STDMETHODCALLTYPE IDecklinkIOControl_SetAnalogueOutput_Proxy( IDecklinkIOControl * This, /* [in] */ BOOL isComponent, /* [in] */ BOOL setupIs75); void __RPC_STUB IDecklinkIOControl_SetAnalogueOutput_Stub( IRpcStubBuffer *This, IRpcChannelBuffer *_pRpcChannelBuffer, PRPC_MESSAGE _pRpcMessage, DWORD *_pdwStubPhase); /* [helpstring] */ HRESULT STDMETHODCALLTYPE IDecklinkIOControl_SetVideoInput_Proxy( IDecklinkIOControl * This, /* [in] */ BOOL inputIsDigital, /* [in] */ BOOL isComponent, /* [in] */ BOOL setupIs75); void __RPC_STUB IDecklinkIOControl_SetVideoInput_Stub( IRpcStubBuffer *This, IRpcChannelBuffer *_pRpcChannelBuffer, PRPC_MESSAGE _pRpcMessage, DWORD *_pdwStubPhase); /* [helpstring] */ HRESULT STDMETHODCALLTYPE IDecklinkIOControl_SetDualLinkOutput_Proxy( IDecklinkIOControl * This, /* [in] */ BOOL enableDualLinkOutput); void __RPC_STUB IDecklinkIOControl_SetDualLinkOutput_Stub( IRpcStubBuffer *This, IRpcChannelBuffer *_pRpcChannelBuffer, PRPC_MESSAGE _pRpcMessage, DWORD *_pdwStubPhase); /* [helpstring] */ HRESULT STDMETHODCALLTYPE IDecklinkIOControl_SetSingleFieldOutputForSynchronousFrames_Proxy( IDecklinkIOControl * This, /* [in] */ BOOL singleFieldOutput); void __RPC_STUB IDecklinkIOControl_SetSingleFieldOutputForSynchronousFrames_Stub( IRpcStubBuffer *This, IRpcChannelBuffer *_pRpcChannelBuffer, PRPC_MESSAGE _pRpcMessage, DWORD *_pdwStubPhase); /* [helpstring] */ HRESULT STDMETHODCALLTYPE IDecklinkIOControl_SetHDTVPulldownOnOutput_Proxy( IDecklinkIOControl * This, /* [in] */ BOOL enableHDTV32PulldownOnOutput); void __RPC_STUB IDecklinkIOControl_SetHDTVPulldownOnOutput_Stub( IRpcStubBuffer *This, IRpcChannelBuffer *_pRpcChannelBuffer, PRPC_MESSAGE _pRpcMessage, DWORD *_pdwStubPhase); /* [helpstring] */ HRESULT STDMETHODCALLTYPE IDecklinkIOControl_SetBlackToDeckInCapture_Proxy( IDecklinkIOControl * This, /* [in] */ unsigned long blackToDeckSetting); void __RPC_STUB IDecklinkIOControl_SetBlackToDeckInCapture_Stub( IRpcStubBuffer *This, IRpcChannelBuffer *_pRpcChannelBuffer, PRPC_MESSAGE _pRpcMessage, DWORD *_pdwStubPhase); /* [helpstring] */ HRESULT STDMETHODCALLTYPE IDecklinkIOControl_SetAFrameReference_Proxy( IDecklinkIOControl * This, /* [in] */ unsigned long aFrameReference); void __RPC_STUB IDecklinkIOControl_SetAFrameReference_Stub( IRpcStubBuffer *This, IRpcChannelBuffer *_pRpcChannelBuffer, PRPC_MESSAGE _pRpcMessage, DWORD *_pdwStubPhase); /* [helpstring] */ HRESULT STDMETHODCALLTYPE IDecklinkIOControl_SetCaptureVANCLines_Proxy( IDecklinkIOControl * This, /* [in] */ unsigned long vancLine1, /* [in] */ unsigned long vancLine2, /* [in] */ unsigned long vancLine3); void __RPC_STUB IDecklinkIOControl_SetCaptureVANCLines_Stub( IRpcStubBuffer *This, IRpcChannelBuffer *_pRpcChannelBuffer, PRPC_MESSAGE _pRpcMessage, DWORD *_pdwStubPhase); /* [helpstring] */ HRESULT STDMETHODCALLTYPE IDecklinkIOControl_SetVideoOutputDownconversionMode_Proxy( IDecklinkIOControl * This, /* [in] */ unsigned long downconversionMode); void __RPC_STUB IDecklinkIOControl_SetVideoOutputDownconversionMode_Stub( IRpcStubBuffer *This, IRpcChannelBuffer *_pRpcChannelBuffer, PRPC_MESSAGE _pRpcMessage, DWORD *_pdwStubPhase); /* [helpstring] */ HRESULT STDMETHODCALLTYPE IDecklinkIOControl_SetAudioInputSource_Proxy( IDecklinkIOControl * This, /* [in] */ unsigned long audioInputSource); void __RPC_STUB IDecklinkIOControl_SetAudioInputSource_Stub( IRpcStubBuffer *This, IRpcChannelBuffer *_pRpcChannelBuffer, PRPC_MESSAGE _pRpcMessage, DWORD *_pdwStubPhase); /* [helpstring] */ HRESULT STDMETHODCALLTYPE IDecklinkIOControl_SetGenlockTiming_Proxy( IDecklinkIOControl * This, /* [in] */ int timingOffset); void __RPC_STUB IDecklinkIOControl_SetGenlockTiming_Stub( IRpcStubBuffer *This, IRpcChannelBuffer *_pRpcChannelBuffer, PRPC_MESSAGE _pRpcMessage, DWORD *_pdwStubPhase); /* [helpstring] */ HRESULT STDMETHODCALLTYPE IDecklinkIOControl_SetVideoOutputDownconversionMode2_Proxy( IDecklinkIOControl * This, /* [in] */ unsigned long downconversionMode, /* [in] */ unsigned long downconvertToAnalogOutput); void __RPC_STUB IDecklinkIOControl_SetVideoOutputDownconversionMode2_Stub( IRpcStubBuffer *This, IRpcChannelBuffer *_pRpcChannelBuffer, PRPC_MESSAGE _pRpcMessage, DWORD *_pdwStubPhase); /* [helpstring] */ HRESULT STDMETHODCALLTYPE IDecklinkIOControl_SetCaptureTimecodeSource_Proxy( IDecklinkIOControl * This, /* [in] */ unsigned long timecodeSource); void __RPC_STUB IDecklinkIOControl_SetCaptureTimecodeSource_Stub( IRpcStubBuffer *This, IRpcChannelBuffer *_pRpcChannelBuffer, PRPC_MESSAGE _pRpcMessage, DWORD *_pdwStubPhase); /* [helpstring] */ HRESULT STDMETHODCALLTYPE IDecklinkIOControl_SetVideoInput2_Proxy( IDecklinkIOControl * This, /* [in] */ unsigned long videoSource, /* [in] */ BOOL setupIs75, /* [in] */ BOOL componentLevelsSMPTE); void __RPC_STUB IDecklinkIOControl_SetVideoInput2_Stub( IRpcStubBuffer *This, IRpcChannelBuffer *_pRpcChannelBuffer, PRPC_MESSAGE _pRpcMessage, DWORD *_pdwStubPhase); /* [helpstring] */ HRESULT STDMETHODCALLTYPE IDecklinkIOControl_SetAnalogueOutput2_Proxy( IDecklinkIOControl * This, /* [in] */ unsigned long videoOutput, /* [in] */ BOOL setupIs75, /* [in] */ BOOL componentLevelsSMPTE); void __RPC_STUB IDecklinkIOControl_SetAnalogueOutput2_Stub( IRpcStubBuffer *This, IRpcChannelBuffer *_pRpcChannelBuffer, PRPC_MESSAGE _pRpcMessage, DWORD *_pdwStubPhase); #endif /* __IDecklinkIOControl_INTERFACE_DEFINED__ */ #ifndef __IDecklinkMediaSample_INTERFACE_DEFINED__ #define __IDecklinkMediaSample_INTERFACE_DEFINED__ /* interface IDecklinkMediaSample */ /* [helpstring][uuid][object] */ EXTERN_C const IID IID_IDecklinkMediaSample; #if defined(__cplusplus) !defined(CINTERFACE) MIDL_INTERFACE("4CAEF6E0-714A-4b4c-902D-BC53AAB2C423") IDecklinkMediaSample public IUnknown { public virtual /* [helpstring] */ HRESULT STDMETHODCALLTYPE GetVANCBuffer( /* [out] */ byte **ppBuffer) = 0; }; #else /* C style interface */ typedef struct IDecklinkMediaSampleVtbl { BEGIN_INTERFACE HRESULT ( STDMETHODCALLTYPE *QueryInterface )( IDecklinkMediaSample * This, /* [in] */ REFIID riid, /* [iid_is][out] */ void **ppvObject); ULONG ( STDMETHODCALLTYPE *AddRef )( IDecklinkMediaSample * This); ULONG ( STDMETHODCALLTYPE *Release )( IDecklinkMediaSample * This); /* [helpstring] */ HRESULT ( STDMETHODCALLTYPE *GetVANCBuffer )( IDecklinkMediaSample * This, /* [out] */ byte **ppBuffer); END_INTERFACE } IDecklinkMediaSampleVtbl; interface IDecklinkMediaSample { CONST_VTBL struct IDecklinkMediaSampleVtbl *lpVtbl; }; #ifdef COBJMACROS #define IDecklinkMediaSample_QueryInterface(This,riid,ppvObject)\ (This)- lpVtbl - QueryInterface(This,riid,ppvObject) #define IDecklinkMediaSample_AddRef(This)\ (This)- lpVtbl - AddRef(This) #define IDecklinkMediaSample_Release(This)\ (This)- lpVtbl - Release(This) #define IDecklinkMediaSample_GetVANCBuffer(This,ppBuffer)\ (This)- lpVtbl - GetVANCBuffer(This,ppBuffer) #endif /* COBJMACROS */ #endif /* C style interface */ /* [helpstring] */ HRESULT STDMETHODCALLTYPE IDecklinkMediaSample_GetVANCBuffer_Proxy( IDecklinkMediaSample * This, /* [out] */ byte **ppBuffer); void __RPC_STUB IDecklinkMediaSample_GetVANCBuffer_Stub( IRpcStubBuffer *This, IRpcChannelBuffer *_pRpcChannelBuffer, PRPC_MESSAGE _pRpcMessage, DWORD *_pdwStubPhase); #endif /* __IDecklinkMediaSample_INTERFACE_DEFINED__ */ /* interface __MIDL_itf_DecklinkInterface_0391 */ /* [local] */ typedef /* [public][v1_enum] */ enum __MIDL___MIDL_itf_DecklinkInterface_0391_0001 {DECKLINK_VIDEODESKTOPMODE_DESKTOP= 0, DECKLINK_VIDEODESKTOPMODE_LASTFRAME= DECKLINK_VIDEODESKTOPMODE_DESKTOP + 1, DECKLINK_VIDEODESKTOPMODE_BLACK= DECKLINK_VIDEODESKTOPMODE_LASTFRAME + 1, DECKLINK_VIDEODESKTOPMODE_MAX= DECKLINK_VIDEODESKTOPMODE_BLACK + 1 } DECKLINK_VIDEODESKTOPMODE; extern RPC_IF_HANDLE __MIDL_itf_DecklinkInterface_0391_v0_0_c_ifspec; extern RPC_IF_HANDLE __MIDL_itf_DecklinkInterface_0391_v0_0_s_ifspec; #ifndef __IDecklinkVideoDesktop_INTERFACE_DEFINED__ #define __IDecklinkVideoDesktop_INTERFACE_DEFINED__ /* interface IDecklinkVideoDesktop */ /* [helpstring][uuid][object] */ EXTERN_C const IID IID_IDecklinkVideoDesktop; #if defined(__cplusplus) !defined(CINTERFACE) MIDL_INTERFACE("A45C974C-5D26-462f-B5F1-88AA1EFFFF63") IDecklinkVideoDesktop public IUnknown { public virtual /* [helpstring] */ HRESULT STDMETHODCALLTYPE SetVideoDesktopMode( /* [in] */ unsigned long mode) = 0; }; #else /* C style interface */ typedef struct IDecklinkVideoDesktopVtbl { BEGIN_INTERFACE HRESULT ( STDMETHODCALLTYPE *QueryInterface )( IDecklinkVideoDesktop * This, /* [in] */ REFIID riid, /* [iid_is][out] */ void **ppvObject); ULONG ( STDMETHODCALLTYPE *AddRef )( IDecklinkVideoDesktop * This); ULONG ( STDMETHODCALLTYPE *Release )( IDecklinkVideoDesktop * This); /* [helpstring] */ HRESULT ( STDMETHODCALLTYPE *SetVideoDesktopMode )( IDecklinkVideoDesktop * This, /* [in] */ unsigned long mode); END_INTERFACE } IDecklinkVideoDesktopVtbl; interface IDecklinkVideoDesktop { CONST_VTBL struct IDecklinkVideoDesktopVtbl *lpVtbl; }; #ifdef COBJMACROS #define IDecklinkVideoDesktop_QueryInterface(This,riid,ppvObject)\ (This)- lpVtbl - QueryInterface(This,riid,ppvObject) #define IDecklinkVideoDesktop_AddRef(This)\ (This)- lpVtbl - AddRef(This) #define IDecklinkVideoDesktop_Release(This)\ (This)- lpVtbl - Release(This) #define IDecklinkVideoDesktop_SetVideoDesktopMode(This,mode)\ (This)- lpVtbl - SetVideoDesktopMode(This,mode) #endif /* COBJMACROS */ #endif /* C style interface */ /* [helpstring] */ HRESULT STDMETHODCALLTYPE IDecklinkVideoDesktop_SetVideoDesktopMode_Proxy( IDecklinkVideoDesktop * This, /* [in] */ unsigned long mode); void __RPC_STUB IDecklinkVideoDesktop_SetVideoDesktopMode_Stub( IRpcStubBuffer *This, IRpcChannelBuffer *_pRpcChannelBuffer, PRPC_MESSAGE _pRpcMessage, DWORD *_pdwStubPhase); #endif /* __IDecklinkVideoDesktop_INTERFACE_DEFINED__ */ #ifndef __IDecklinkReferenceClock_INTERFACE_DEFINED__ #define __IDecklinkReferenceClock_INTERFACE_DEFINED__ /* interface IDecklinkReferenceClock */ /* [helpstring][uuid][object] */ EXTERN_C const IID IID_IDecklinkReferenceClock; #if defined(__cplusplus) !defined(CINTERFACE) MIDL_INTERFACE("E2ED66BF-C926-42c0-84BB-9A830F805DDB") IDecklinkReferenceClock public IUnknown { public virtual HRESULT STDMETHODCALLTYPE GetFrameTime( /* [out] */ REFERENCE_TIME *rtFrame) = 0; }; #else /* C style interface */ typedef struct IDecklinkReferenceClockVtbl { BEGIN_INTERFACE HRESULT ( STDMETHODCALLTYPE *QueryInterface )( IDecklinkReferenceClock * This, /* [in] */ REFIID riid, /* [iid_is][out] */ void **ppvObject); ULONG ( STDMETHODCALLTYPE *AddRef )( IDecklinkReferenceClock * This); ULONG ( STDMETHODCALLTYPE *Release )( IDecklinkReferenceClock * This); HRESULT ( STDMETHODCALLTYPE *GetFrameTime )( IDecklinkReferenceClock * This, /* [out] */ REFERENCE_TIME *rtFrame); END_INTERFACE } IDecklinkReferenceClockVtbl; interface IDecklinkReferenceClock { CONST_VTBL struct IDecklinkReferenceClockVtbl *lpVtbl; }; #ifdef COBJMACROS #define IDecklinkReferenceClock_QueryInterface(This,riid,ppvObject)\ (This)- lpVtbl - QueryInterface(This,riid,ppvObject) #define IDecklinkReferenceClock_AddRef(This)\ (This)- lpVtbl - AddRef(This) #define IDecklinkReferenceClock_Release(This)\ (This)- lpVtbl - Release(This) #define IDecklinkReferenceClock_GetFrameTime(This,rtFrame)\ (This)- lpVtbl - GetFrameTime(This,rtFrame) #endif /* COBJMACROS */ #endif /* C style interface */ HRESULT STDMETHODCALLTYPE IDecklinkReferenceClock_GetFrameTime_Proxy( IDecklinkReferenceClock * This, /* [out] */ REFERENCE_TIME *rtFrame); void __RPC_STUB IDecklinkReferenceClock_GetFrameTime_Stub( IRpcStubBuffer *This, IRpcChannelBuffer *_pRpcChannelBuffer, PRPC_MESSAGE _pRpcMessage, DWORD *_pdwStubPhase); #endif /* __IDecklinkReferenceClock_INTERFACE_DEFINED__ */ #ifndef __DecklinkPublicLib_LIBRARY_DEFINED__ #define __DecklinkPublicLib_LIBRARY_DEFINED__ /* library DecklinkPublicLib */ /* [version][uuid] */ EXTERN_C const IID LIBID_DecklinkPublicLib; EXTERN_C const CLSID CLSID_DecklinkVideoCaptureFilter; #ifdef __cplusplus class DECLSPEC_UUID("44A8B5C7-13B6-4211-BD40-35B629D9E6DF") DecklinkVideoCaptureFilter; #endif EXTERN_C const CLSID CLSID_DecklinkVideoCaptureProperties; #ifdef __cplusplus class DECLSPEC_UUID("50D29FCF-70ED-4155-9B2A-91F2CE9A86BA") DecklinkVideoCaptureProperties; #endif EXTERN_C const CLSID CLSID_DecklinkVideoCaptureProperties2; #ifdef __cplusplus class DECLSPEC_UUID("6296A3EB-08FF-421e-B5AC-6BC834CF4DB6") DecklinkVideoCaptureProperties2; #endif EXTERN_C const CLSID CLSID_DecklinkAudioCaptureFilter; #ifdef __cplusplus class DECLSPEC_UUID("AAA22F7E-5AA0-49d9-8C8D-B52B1AA92EB7") DecklinkAudioCaptureFilter; #endif EXTERN_C const CLSID CLSID_DecklinkAudioCaptureProperties; #ifdef __cplusplus class DECLSPEC_UUID("ED4418E7-582D-4759-AE07-8CA7F771427F") DecklinkAudioCaptureProperties; #endif EXTERN_C const CLSID CLSID_DecklinkAudioCaptureProperties2; #ifdef __cplusplus class DECLSPEC_UUID("8869832C-FDE3-468e-B0D2-53BF2D59C17A") DecklinkAudioCaptureProperties2; #endif EXTERN_C const CLSID CLSID_DecklinkVideoRenderFilter; #ifdef __cplusplus class DECLSPEC_UUID("CEB13CC8-3591-45a5-BA0F-20E9A1D72F76") DecklinkVideoRenderFilter; #endif EXTERN_C const CLSID CLSID_DecklinkVideoRenderProperties; #ifdef __cplusplus class DECLSPEC_UUID("98C36C7C-5985-46c4-909C-0EB7BD0C60F7") DecklinkVideoRenderProperties; #endif EXTERN_C const CLSID CLSID_DecklinkAudioRenderFilter; #ifdef __cplusplus class DECLSPEC_UUID("19FA8CC3-56CE-46ab-825D-5CE1A39B137A") DecklinkAudioRenderFilter; #endif EXTERN_C const CLSID CLSID_DecklinkAudioRenderProperties; #ifdef __cplusplus class DECLSPEC_UUID("222A4295-E98B-4af2-9063-340E91BE7E68") DecklinkAudioRenderProperties; #endif EXTERN_C const CLSID CLSID_DecklinkCaptureFilter; #ifdef __cplusplus class DECLSPEC_UUID("472BB322-7639-412e-AF90-F86F1AD6A22F") DecklinkCaptureFilter; #endif EXTERN_C const CLSID CLSID_DecklinkRenderFilter; #ifdef __cplusplus class DECLSPEC_UUID("189B7800-82A0-4e92-A2E9-2C8E4A15C3E3") DecklinkRenderFilter; #endif EXTERN_C const CLSID CLSID_DecklinkVideoCaptureFilter2; #ifdef __cplusplus class DECLSPEC_UUID("CE3FF814-04C1-4827-9F18-426203E9B1B3") DecklinkVideoCaptureFilter2; #endif EXTERN_C const CLSID CLSID_DecklinkVideoCaptureFilter3; #ifdef __cplusplus class DECLSPEC_UUID("20722FC4-9EBC-47b9-80B4-6A2ED4D27ECF") DecklinkVideoCaptureFilter3; #endif EXTERN_C const CLSID CLSID_DecklinkVideoCaptureFilter4; #ifdef __cplusplus class DECLSPEC_UUID("B3980D18-10D4-4045-9AF7-91EF330AEBF2") DecklinkVideoCaptureFilter4; #endif EXTERN_C const CLSID CLSID_DecklinkVideoCaptureFilter5; #ifdef __cplusplus class DECLSPEC_UUID("929CE8E6-96DB-4fe0-980A-83DAB2D2AF31") DecklinkVideoCaptureFilter5; #endif EXTERN_C const CLSID CLSID_DecklinkVideoCaptureFilter6; #ifdef __cplusplus class DECLSPEC_UUID("681439FF-EB76-45dd-BF51-80D7C60F5727") DecklinkVideoCaptureFilter6; #endif EXTERN_C const CLSID CLSID_DecklinkVideoCaptureFilter7; #ifdef __cplusplus class DECLSPEC_UUID("DE5D8755-421A-43f2-8847-E5A9ACB44D04") DecklinkVideoCaptureFilter7; #endif EXTERN_C const CLSID CLSID_DecklinkVideoCaptureFilter8; #ifdef __cplusplus class DECLSPEC_UUID("976AC924-E89A-4a20-B692-482346E24C71") DecklinkVideoCaptureFilter8; #endif EXTERN_C const CLSID CLSID_DecklinkAudioCaptureFilter2; #ifdef __cplusplus class DECLSPEC_UUID("1BCC3EF4-724F-4a45-B61D-8D4BBF32C5BF") DecklinkAudioCaptureFilter2; #endif EXTERN_C const CLSID CLSID_DecklinkAudioCaptureFilter3; #ifdef __cplusplus class DECLSPEC_UUID("BC90EE8C-F8DC-4776-8DCF-24929C13F9D2") DecklinkAudioCaptureFilter3; #endif EXTERN_C const CLSID CLSID_DecklinkAudioCaptureFilter4; #ifdef __cplusplus class DECLSPEC_UUID("1EF51542-B849-4337-B7AE-C980C13F86BF") DecklinkAudioCaptureFilter4; #endif EXTERN_C const CLSID CLSID_DecklinkAudioCaptureFilter5; #ifdef __cplusplus class DECLSPEC_UUID("DE6DB48D-66EE-477a-BE4B-522B2253CD95") DecklinkAudioCaptureFilter5; #endif EXTERN_C const CLSID CLSID_DecklinkAudioCaptureFilter6; #ifdef __cplusplus class DECLSPEC_UUID("B8E0C8A1-777D-4727-A542-6DF0DF1E1D1C") DecklinkAudioCaptureFilter6; #endif EXTERN_C const CLSID CLSID_DecklinkAudioCaptureFilter7; #ifdef __cplusplus class DECLSPEC_UUID("ED1441F5-A132-44e7-9027-14DB5674149B") DecklinkAudioCaptureFilter7; #endif EXTERN_C const CLSID CLSID_DecklinkAudioCaptureFilter8; #ifdef __cplusplus class DECLSPEC_UUID("37BD18AA-F5BD-434c-B0C5-7AE570C377A5") DecklinkAudioCaptureFilter8; #endif EXTERN_C const CLSID CLSID_DecklinkVideoRenderFilter2; #ifdef __cplusplus class DECLSPEC_UUID("16A2E3A5-0C3E-4484-9E78-3ABF2FBE3ACE") DecklinkVideoRenderFilter2; #endif EXTERN_C const CLSID CLSID_DecklinkVideoRenderFilter3; #ifdef __cplusplus class DECLSPEC_UUID("4354ED19-BDE1-4083-9BE7-991AF1F0B527") DecklinkVideoRenderFilter3; #endif EXTERN_C const CLSID CLSID_DecklinkVideoRenderFilter4; #ifdef __cplusplus class DECLSPEC_UUID("4546201B-E2B2-4e78-9B1C-DE6406C3BEFA") DecklinkVideoRenderFilter4; #endif EXTERN_C const CLSID CLSID_DecklinkVideoRenderFilter5; #ifdef __cplusplus class DECLSPEC_UUID("4A5FCAED-CAA7-456e-B8EA-608F35A68A0D") DecklinkVideoRenderFilter5; #endif EXTERN_C const CLSID CLSID_DecklinkVideoRenderFilter6; #ifdef __cplusplus class DECLSPEC_UUID("8128230E-8FC1-4af6-BBF1-6C6B6E7C1F16") DecklinkVideoRenderFilter6; #endif EXTERN_C const CLSID CLSID_DecklinkVideoRenderFilter7; #ifdef __cplusplus class DECLSPEC_UUID("6919722B-7329-4c5f-9F68-BA2FE3CF1C77") DecklinkVideoRenderFilter7; #endif EXTERN_C const CLSID CLSID_DecklinkVideoRenderFilter8; #ifdef __cplusplus class DECLSPEC_UUID("4C17A259-854D-433f-B087-9AC89238180A") DecklinkVideoRenderFilter8; #endif EXTERN_C const CLSID CLSID_DecklinkAudioRenderFilter2; #ifdef __cplusplus class DECLSPEC_UUID("8D09D460-D361-40bd-A2D0-7E094B4D56FA") DecklinkAudioRenderFilter2; #endif EXTERN_C const CLSID CLSID_DecklinkAudioRenderFilter3; #ifdef __cplusplus class DECLSPEC_UUID("F34B54D3-15B2-4779-8913-64D6E6C67873") DecklinkAudioRenderFilter3; #endif EXTERN_C const CLSID CLSID_DecklinkAudioRenderFilter4; #ifdef __cplusplus class DECLSPEC_UUID("98FC338D-9524-457c-916A-14016AC483A8") DecklinkAudioRenderFilter4; #endif EXTERN_C const CLSID CLSID_DecklinkAudioRenderFilter5; #ifdef __cplusplus class DECLSPEC_UUID("1A06C310-DCD3-4bc3-8BA3-47F8273A509C") DecklinkAudioRenderFilter5; #endif EXTERN_C const CLSID CLSID_DecklinkAudioRenderFilter6; #ifdef __cplusplus class DECLSPEC_UUID("2C7D2EF4-2054-485b-8310-5EE8305955C9") DecklinkAudioRenderFilter6; #endif EXTERN_C const CLSID CLSID_DecklinkAudioRenderFilter7; #ifdef __cplusplus class DECLSPEC_UUID("EF87B072-BCD3-4f4e-A17C-234C73592631") DecklinkAudioRenderFilter7; #endif EXTERN_C const CLSID CLSID_DecklinkAudioRenderFilter8; #ifdef __cplusplus class DECLSPEC_UUID("F8CFB51B-ADE0-4fae-B9A6-38E9F0BB2919") DecklinkAudioRenderFilter8; #endif EXTERN_C const CLSID CLSID_DecklinkUpsampleFilter; #ifdef __cplusplus class DECLSPEC_UUID("F5C45F6D-E4DD-469d-B397-7341D602C403") DecklinkUpsampleFilter; #endif EXTERN_C const CLSID CLSID_DecklinkEffectsFilter; #ifdef __cplusplus class DECLSPEC_UUID("BFA26F43-FB18-40d9-BD58-5A6CE0F42469") DecklinkEffectsFilter; #endif EXTERN_C const CLSID CLSID_DecklinkEffectsProperties; #ifdef __cplusplus class DECLSPEC_UUID("EA131320-64CC-4f3f-B79D-41A383A65EDE") DecklinkEffectsProperties; #endif #ifndef __MEDIASUBTYPE_V210_INTERFACE_DEFINED__ #define __MEDIASUBTYPE_V210_INTERFACE_DEFINED__ /* interface MEDIASUBTYPE_V210 */ /* [auto_handle][version][uuid] */ EXTERN_C const IID IID_MEDIASUBTYPE_V210; #if defined(__cplusplus) !defined(CINTERFACE) MIDL_INTERFACE("30313276-B0B0-4dd3-8E8C-572692D526F6") MEDIASUBTYPE_V210 { public BEGIN_INTERFACE END_INTERFACE }; #else /* C style interface */ typedef struct MEDIASUBTYPE_V210Vtbl { BEGIN_INTERFACE END_INTERFACE } MEDIASUBTYPE_V210Vtbl; interface MEDIASUBTYPE_V210 { CONST_VTBL struct MEDIASUBTYPE_V210Vtbl *lpVtbl; }; #ifdef COBJMACROS #endif /* COBJMACROS */ #endif /* C style interface */ #endif /* __MEDIASUBTYPE_V210_INTERFACE_DEFINED__ */ #ifndef __MEDIASUBTYPE_v210a_INTERFACE_DEFINED__ #define __MEDIASUBTYPE_v210a_INTERFACE_DEFINED__ /* interface MEDIASUBTYPE_v210a */ /* [auto_handle][version][uuid] */ EXTERN_C const IID IID_MEDIASUBTYPE_v210a; #if defined(__cplusplus) !defined(CINTERFACE) MIDL_INTERFACE("30313276-0000-0010-8000-00AA00389B71") MEDIASUBTYPE_v210a { public BEGIN_INTERFACE END_INTERFACE }; #else /* C style interface */ typedef struct MEDIASUBTYPE_v210aVtbl { BEGIN_INTERFACE END_INTERFACE } MEDIASUBTYPE_v210aVtbl; interface MEDIASUBTYPE_v210a { CONST_VTBL struct MEDIASUBTYPE_v210aVtbl *lpVtbl; }; #ifdef COBJMACROS #endif /* COBJMACROS */ #endif /* C style interface */ #endif /* __MEDIASUBTYPE_v210a_INTERFACE_DEFINED__ */ #ifndef __MEDIASUBTYPE_r210_INTERFACE_DEFINED__ #define __MEDIASUBTYPE_r210_INTERFACE_DEFINED__ /* interface MEDIASUBTYPE_r210 */ /* [auto_handle][version][uuid] */ EXTERN_C const IID IID_MEDIASUBTYPE_r210; #if defined(__cplusplus) !defined(CINTERFACE) MIDL_INTERFACE("30313272-0000-0010-8000-00AA00389B71") MEDIASUBTYPE_r210 { public BEGIN_INTERFACE END_INTERFACE }; #else /* C style interface */ typedef struct MEDIASUBTYPE_r210Vtbl { BEGIN_INTERFACE END_INTERFACE } MEDIASUBTYPE_r210Vtbl; interface MEDIASUBTYPE_r210 { CONST_VTBL struct MEDIASUBTYPE_r210Vtbl *lpVtbl; }; #ifdef COBJMACROS #endif /* COBJMACROS */ #endif /* C style interface */ #endif /* __MEDIASUBTYPE_r210_INTERFACE_DEFINED__ */ #ifndef __MEDIASUBTYPE_HDYC_INTERFACE_DEFINED__ #define __MEDIASUBTYPE_HDYC_INTERFACE_DEFINED__ /* interface MEDIASUBTYPE_HDYC */ /* [auto_handle][version][uuid] */ EXTERN_C const IID IID_MEDIASUBTYPE_HDYC; #if defined(__cplusplus) !defined(CINTERFACE) MIDL_INTERFACE("43594448-0000-0010-8000-00AA00389B71") MEDIASUBTYPE_HDYC { public BEGIN_INTERFACE END_INTERFACE }; #else /* C style interface */ typedef struct MEDIASUBTYPE_HDYCVtbl { BEGIN_INTERFACE END_INTERFACE } MEDIASUBTYPE_HDYCVtbl; interface MEDIASUBTYPE_HDYC { CONST_VTBL struct MEDIASUBTYPE_HDYCVtbl *lpVtbl; }; #ifdef COBJMACROS #endif /* COBJMACROS */ #endif /* C style interface */ #endif /* __MEDIASUBTYPE_HDYC_INTERFACE_DEFINED__ */ #endif /* __DecklinkPublicLib_LIBRARY_DEFINED__ */ /* Additional Prototypes for ALL interfaces */ /* end of Additional Prototypes */ #ifdef __cplusplus } #endif #endif
https://w.atwiki.jp/reginn666/pages/116.html
CheckIO Libraryの問題和訳 問題ページのうち, 問題の前提となる小話は訳してません. また各問題ページ下部にある「Precondition」は「前提条件」のため訳しません(数値の範囲などだけなので). Fizz Buzz Even the last Three words The Most Numbers Digits Multiplication The end of other Binary count Number Base The Common Words The absolute sorting Fizz Buzz A word game used to the teach robots about division. "Fizz buzz" is a word game we will use to teach the robots about division. Let s learn computers. You should write a function that will receive a positive integer and return "Fizz Buzz" if the number is divisible by 3 and by 5; "Fizz" if the number is divisible by 3; "Buzz" if the number is divisible by 5; The number as a string for other cases. Hints You can easily solve this task with if-else, % operator and string conversion. Input Two arguments. Integers. Output The string. How it is used Here you can learn how to write the simplest function and work with if-else statements. 訳 "Fizz buzz"はロボットに境界ついて教えてるために使われる言葉遊びだ. コンピュータについて学ぼう. あなたは正の整数を受け取り, 次のような文字列を返す関数を作る. 正の整数が3と5で割り切れるなら"Fizz Buzz"を返す. 正の整数が3で割り切れるなら"Fizz"を返す. 正の整数が5で割り切れるなら"Buzz"を返す. それ以外は数字を文字列としてそのまま返す. ヒント if-else構文と, %演算子(剰余演算子), 文字列変換を使えばこのタスクは容易に解くことができる. 備考 あなたはここでif-else構文を使った単純な関数の書き方を学ぶことができる. Even the last How to work with arrays indexes. You are given an array of integers. You should find the sum of the elements with even indexes (0th, 2nd, 4th...) then multiply this summed number and the final element of the array together. Don t forget that the first element has an index of 0. For an empty array, the result will always be (zero). Hints This task can be solved using Lists indexes, Slices and Built-in Function "sum". Input A list of integers. Output The number as an integer. How it is used Indexes and slices are important elements of coding in python and other languages. This will come in handy down the road! 訳 あなたに整数の配列が与えられる. あなたは偶数番目の要素の和と, 配列の最後の要素をかけたものを返す. 空のリストの場合, 0を返す. ヒント このタスクはリストのインデックスと, スライス操作, そして組み込み関数の"sum"を使って解くことができる. 入力 ある整数のリスト 出力 整数の数値 備考 インデックスとスライスはpythonや他の言語でのコーディングにかんして重要な要素である. これらは道中を便利にするだろう. Three words How to discern words and numbers. Let s teach the Robots to distinguish words and numbers. You are given a string with words and numbers separated by whitespaces (one space). The words contains only letters. You should check if the string contains three words in succession. Hints You can easily solve this task with these useful functions str.split, str.isalpha and str.isdigit. Input A string with words. Output True or False, a boolean. How it is used This teaches you how to work with strings and introduces some useful functions. 訳 ロボットに単語と数を区別させることを教えよう. あなたにはスペースで区切られた単語と数からなる文字列が与えられる. その単語は文字だけを含んでいる. あなたは文字列に3つの単語が連続して含まれているかどうかチェックする. ヒント str.split, str.isalpha, str.isdigitなどの関数を使えばこのタスクを容易に解くことができる. 入力 単語を伴う文字列 出力 TrueかFalse, boolean型 備考 あなたは文字列操作とよくつかわれるいくつかの関数を学ぶ. The Most Numbers Determine the difference between the smallest and the biggest numbers. Let s work with numbers. You are given an array of numbers (floats). You should find the difference between the maximum and minimum element. Your function should be able to handle an undefined amount of arguments. For an empty argument list, the function should return 0. Floating-point numbers are represented in computer hardware as base 2 (binary) fractions (read about this here). So we should check the result with ±0.001 precision. Hints Think about how to work with an arbitrary number of arguments. Input Undefined amount of arguments, numbers. Output The difference between maximum and minimum. How it is used Here you will learn about passing an undefined amount of arguments to functions. 訳 数について学ぼう. あなたには数(float, 浮動小数点型)の配列が与えられる. あなたは要素の最大値と最小値の差を求める. あなたの関数は可変長な引数である. 引数のリストが空の場合, 関数は0を返すべきである. 浮動小数点はコンピュータハードウェア上では2進数の分数で表現される. そのため結果には±0.001の精度のチェックをするべきである. ヒント 引数の任意の数を操作する方法を学べるだろう. 入力 可変長の引数, 数値 出力 最大値と最小値の差 備考 あなたは可変長引数について学ぶことができる. Digits Multiplication How to work with numbers by non standard way. You are given a positive integer. Your function should calculate the product of the digits excluding any zeroes. For example The number given is 123405. The result will be 1*2*3*4*5=120 (don t forget to exclude zeroes). Hints This task can be solved with a simple conversion from int to str and versus. Read more about built-in types here. Input A positive integer. Output The product of the digits as an integer. How it is used This task can teach you how to solve a problem with simple data type conversion. 訳 あなたに正の整数がが与えられる. あなたの関数は0を除いた桁の積を計算する. たとえば, 123405という数の場合, その結果は1*2*3*4*5120となる(0を除くことを忘れないように). ヒント このタスクは整数から文字列への単純な変換を使えば解くことができる. 入力 正の整数 出力 整数の桁の積 備考 このタスクはあなたにデータの変換問題を解く方法を教える. The end of other How to find suffixes. For language training our Robots want to learn about suffixes. In this task, you are given a set of words in lower case. Check whether there is a pair of words, such that one word is the end of another (a suffix of another). For example {"hi", "hello", "lo"} -- "lo" is the end of "hello", so the result is True. Hints For this task you should know how to iterate through set types and string data type functions. Read more about set type here and string functions here. Input A set of words. Output True or False, as a boolean. How it is used Here you can learn about iterating through set type and string data type functions. 訳 ロボットの言語訓練のために, サフィックス(接尾辞)を学びたい. このタスクでは, 小文字の単語のセットが与えられる. 2つの単語をチェックし, 片方の単語がもう片方の終わりかどうか調べる(もう片方の接尾辞かどうか). たとえば, {"hi", "hello", "lo"}というリストの場合, "lo"は"hello"の末尾と一致するので, 結果はTrueとなる. ヒント このタスクは集合型に対するイテレータと文字列型の関数について学ぶことができる. 入力 単語の集合 出力 TrueかFalse, boolean型 備考 あなたはここで集合型のイテレータと文字列型の関数を学ぶことができる. Binary count How to work with binary formatting. For the Robots the decimal format is inconvenient. If they need to count to "1", their computer brains want to count it in the binary representation of that number. You can read more about binary here. You are given a number (a positive integer). You should convert it to the binary format and count how many unities (1) are in it. Hints This task can be easily solved with two functions -- bin and count. Input A number as a positive integer. Output The quantity of unities in the binary form, an integer. How it is used How to convert a number to the binary form. It can be useful for Computer Science purposes. 訳 ロボットにとって10進数は不便だ. 彼らが"1"をカウントする必要があるなら, 彼らのコンピュータ頭脳は数字の2進数表現にしてカウントしたい. あなたはここで2進数を読むことができる. あなたに正の整数が与えられる. あなたはそれを2進数に変換し, 1の数を数えるのだ. ヒント このタスクはbin()とcount()という2つの関数で容易に解ける. 入力 ある正の整数 出力 2進表記での1の数, 整数型 備考 ある数を2進数に変換する方法を学べる. これはコンピュータサイエンス処理でよく使われる. Number Base How to work with numeral systems. Do you remember the radix and Numeral systems from math class? Let s practice with it. You are given a positive number as a string along with the radix for it. Your function should convert it into decimal form. The radix is less than 37 and greater 2. The task uses digits and the letters A-Z for the strings. Watch out for cases when the number cannot be converted. For example "1A" cannot be converted with radix 9. For these cases your function should return -1. Hints You can easily solve this task with int() conversion and handling exceptions (Look at ValueError). Input Two arguments. A string and an integer. Output The number. An integer. How it is used Here you will learn how to work with the various numeral systems and handle exceptions. 訳 基数とmathクラスの進数を覚えているかな? これはその練習だ. あなたに正の整数が文字列とその基数が与えられる. あなたの関数はそれを10進数に変換する. 基数は2以上で37より小さい. ここでは桁は数値(0-9)とA-Zの文字を使う. 変換できない数値の場合もある. たとえば"1A"は基数が9だと変換できない. その場合関数は-1を返す. ヒント int()を使えば容易に変換できるが, 例外に注意. 入力 2つの引数, 文字列と整数 出力 数, 整数 備考 ここでは様々な進数と例外の扱いについて学ぶことができる. The Common Words Try to find what is common between two strings. Let s continue examining words. You are given two string with words separated by commas. Try to find what is common between these strings. The words are not repeated in the same string. Your function should find all of the words that appear in both strings. The result must be represented as a string of words separated by commas in alphabetic order. Hints You can easily solve this task with several useful functions str.split, str.join and sorted. Also try using the built-in type -- set. Input Two arguments. Strings. Output The common words as a string. How it is used Here you can learn how to work with strings and sets. This knowledge can be useful for linguistic analysis. 訳 引き続き単語についてよく調べよう. あなたにコンマで区切られた単語からなる2つの文字列が与えられる. これらの文字列に共通するものを探そう. その単語は同じ文字列内では繰り返さない. 結果はアルファベット順に, コンマで区切られた単語の文字列として表現するべきである. ヒント str.split()とstr.join(), そしてsorted()関数を使うことで容易に解くことができる. もし試すなら, 組み込み型のsetも使ってもよい. 入力 2つの引数, 文字列 出力 共通の単語を文字列として 備考 あなたはここで文字列と集合の操作を学ぶことができる. この知識は言語処理でよく使われる. The absolute sorting How to sort an array by absolute values. Let s try some sorting. Here is an array with the specific rules. The array (a tuple) has various numbers. You should sort it, but sort it by absolute value in ascending order. For example, the sequence (-20, -5, 10, 15) will be sorted like so (-5, 10, 15, -20). Your function should return the sorted list or tuple. Hints This task can be easily solved using these functions sorted and abs. You should try to use the key parameter for sorting. Precondition The numbers in the array are unique by their absolute values. Input An array of numbers , a tuple.. Output The list or tuple (but not a generator) sorted by absolute values in ascending order. How it is used Sorting is a part of many tasks, so it will be useful to know how to use it. 訳 ソートに挑戦しよう. ここでは特殊なルールが用いられる. 配列(タプル)は様々な値を持っている. あなたはそれをソートするが, 要素の絶対値で昇順ソートする. たとえば, (-20, -5, 10, 15)は(-5, 10, 15, -20)としてソートされる. あなたの関数はソートされたリストかタプルを返す. ヒント このタスクはsorted()とabs()を使うことで容易に解ける. あなたはソートの引数にキーを使うことを試すべきだ. 前提条件 全ての数の絶対値は重複しない. 入力 数値の配列, タプル 出力 絶対値で昇順ソートされたリストまたはタプル 備考 ソートは多くのタスクで使われる, その使い方を知っておくとよい.
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#ref error :ご指定のファイルが見つかりません。ファイル名を確認して、再度指定してください。 (nolink) 概要 DoombringerはChain Gun等を用いて持続的な火力を出すクラスです。 その性質からベースを守備するのに適しています。 Saber Luncherは、はるか上空にいる敵をロックオンしてホーミングミサイルを発射することができます。 また、Beowulfs等のビーグルにもロックオンできます。 Force Sheldは一枚板のシールドを展開し、通過した敵にダメージを与えます。 この装備は旗やジェネレーターを守る助けとなるでしょう。 ※Saber Luncherで攻撃するには、地面から離れている敵を3秒以上ロックオンする必要があります。 役割り 装備 プライマリ GP XP Upgrade 1 Upgrade 2 Upgrade 3 Upgrade 4 Chain Gun 0 0 弾薬 +50 (1200) 準備時間 -15% 短縮 (2500) 弾薬 +50 (4200) 準備時間 -15% 短縮 (6400) Heavy Bolt Launcher 780 100000 弾薬 +5 (1400) タレット等に対してダメージ +20%(2200) 弾薬 +5 (4200) ■Chain Gun 読んで字の如く。ダメージ~100。初期弾数280。 マガジン(=装弾数)の概念がなく、所持弾数が残っている限り撃ち続けることができるため キャリアーを追いかけながら弾幕を張り続けることができる。 ただし反動なのか撃っていると僅かずつ狙いがブレる。 ■Heavy Bolt Launcher PathfinderのBolt Launcherの強化版。爆風ダメージ~700。 爆風は狭いが、吹き飛ばす(ノックバック)効果が高いという特徴を持つ。 セカンダリ GP XP Upgrade 1 Upgrade 2 Upgrade 3 Saber Launcher 0 0 弾薬 +2 (1000) タレット等に対してダメージ +15% (2200) 弾薬 +2 (4200) ■Saber Launcher ロックオン式のホーミングミサイルランチャー。ダメージ1200。 ロックオンしなければ発射できない。 乗り物、もしくは空中にいるプレイヤーに対して3秒狙い続けるとロックオンできる。 対人に関しては微妙な性能。しかも飛んでくるミサイルは射撃で撃ち落とすことができる。 ベルトアイテム GP XP Upgrade 1 Upgrade 2 Upgrade 3 Flag Granade 0 0 所持数 +1 (1400) 効果範囲 +10% (2400) タレット等に対してダメージ +20% (4200) Mines 420 75000 所持数 +1 (1400) 効果範囲 +10% (2400) タレット等に対してダメージ +20% (4200) ■Flag Grenade パック GP XP Upgrade 1 Upgrade 2 Upgrade 3 Force Field 0 0 耐久力 +350 (1200) 設置上限 +1 (2500) 耐久力 +350 (4200) ■Force Field 長方形型のシールドを発生する装置。 攻撃を一定量防ぐほか、敵がシールドに接触するとダメージを与える。 接触した時のダメージは、接触時のスピードに比例する。 ダメージは240~800。全速でパスファインダーが突っ込むともれなく即死。 防具 GP XP Upgrade 1 Upgrade 2 Upgrade 3 Upgrade 4 Upgrade 5 Doombringer MK.I 0 0 体力 +100 (1600) 回復待ち時間 -25% (2000) 最大エネルギー +10 (4200) 回復速度 +25% (6400) 体力 +100 (12000) コメント 上手い人が使うと本当に厄介 (2012-03-03 04 00 10) 芋るには最適だけど敵に気づかれて近づかれるとどうしようもなくなる (2012-05-09 21 07 55) mine何気に糞強い (2012-07-13 20 35 44) Heavy Bolt Launcher…立て籠もりで使われたら強過ぎです! (2012-07-18 23 58 05) Heavy Bolt Launcher…威力が低い (2012-07-21 00 26 54) CGは広い場所での迎撃(接近してきたり逃げていく敵)、HBLは近距離や閉所で戦うのに向いている感じ…フラッグかジェネレータールームか守る所によって使わけるとよさそう (2012-07-31 13 33 59) コメント
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Subjects-Outdoors&Nature-Environment-Conservation? Subjects-Outdoors&Nature-Environment-Recycling? Subjects-Outdoors&Nature-Environment-EnvironmentalScience Subjects-Professional&Technical-Engineering-Civil-Environmental-SolidWasteManagement? Subjects-Professional&Technical-ProfessionalScience-EarthSciences-EnvironmentalScience? Subjects-Science-EarthSciences-EnvironmentalScience Subjects-Science-Nature&Ecology-Environment-Conservation? Subjects-Science-Nature&Ecology-Environment-Recycling? Out of Order An Incisive and Boldly Original Critique of the News Media's Domination Ofamerica's Political Process Vintage Books? Thomas E. Patterson? VintageBooks? ThomasE.Patterson? ユーズドブック(洋書)-Engineering ユーズドブック(洋書)-Nonfiction? ユーズドブック(洋書)-Professional&Technical? Subjects-Engineering-Nuclear? Subjects-Nonfiction-Politics-General? Subjects-Nonfiction-Government-Elections? Subjects-Professional&Technical-Engineering-Nuclear? High Output Management Vintage Books? Andrew S. Grove? VintageBooks? 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https://w.atwiki.jp/android-reference/pages/18.html
A B コメント A AbortableHttpRequest 基礎的なHTTP接続を停止することで強制終了させることが出来るHTTP要求を表すインターフェース. Interface representing an HTTP request that can be aborted by shutting down the underlying HTTP connection. AbsListView Base class that can be used to implement virtualized lists of items. AbsListView.LayoutParams AbsListView extends LayoutParams to provide a place to hold the view type. AbsListView.OnScrollListener Interface definition for a callback to be invoked when the list or grid has been scrolled. AbsListView.RecyclerListener A RecyclerListener is used to receive a notification whenever a View is placed inside the RecycleBin s scrap heap. AbsoluteLayout This class is deprecated. Use FrameLayout, RelativeLayout or a custom layout instead. AbsoluteLayout.LayoutParams Per-child layout information associated with AbsoluteLayout. AbsoluteSizeSpan AbsSavedState A Parcelable implementation that should be used by inheritance hierarchies to ensure the state of all classes along the chain is saved. AbsSeekBar AbsSpinner An abstract base class for spinner widgets. AbstractAuthenticationHandler AbstractClientConnAdapter Abstract adapter from operated to managed client connections. AbstractCollection E Class AbstractCollection is an abstract implementation of the Collection interface. AbstractConnPool An abstract connection pool. AbstractCookieAttributeHandler AbstractCookieSpec Abstract cookie specification which can delegate the job of parsing, validation or matching cookie attributes to a number of arbitrary CookieAttributeHandlers. AbstractCursor This is an abstract cursor class that handles a lot of the common code that all cursors need to deal with and is provided for convenience reasons. AbstractCursor.SelfContentObserver Cursors use this class to track changes others make to their URI. AbstractExecutorService Provides default implementation of ExecutorService execution methods. AbstractHttpClient Convenience base class for HTTP client implementations. AbstractHttpClientConnection Abstract client-side HTTP connection capable of transmitting and receiving data using arbitrary SessionInputBuffer and SessionOutputBuffer AbstractHttpEntity Abstract base class for entities. AbstractHttpMessage Basic implementation of an HTTP message that can be modified. AbstractHttpParams Abstract base class for parameter collections. AbstractHttpServerConnection Abstract server-side HTTP connection capable of transmitting and receiving data using arbitrary SessionInputBuffer and SessionOutputBuffer AbstractInputMethodService AbstractInputMethodService provides a abstract base class for input methods. AbstractInputMethodService.AbstractInputMethodImpl Base class for derived classes to implement their InputMethod interface. AbstractInputMethodService.AbstractInputMethodSessionImpl Base class for derived classes to implement their InputMethodSession interface. AbstractInterruptibleChannelAbstractInterruptibleChannel is the root class for interruptible channels. AbstractList E AbstractList is an abstract implementation of the List interface, optimized for a backing store which supports random access. AbstractMap K, V This class is an abstract implementation of the Map interface. AbstractMessageParser Message parser base class. AbstractMessageWriter AbstractMethodError Thrown by the virtual machine when an abstract method is called. AbstractPooledConnAdapter Abstract adapter from pool entries to managed client connections. AbstractPoolEntry A pool entry for use by connection manager implementations. AbstractPreferences This abstract class is a partial implementation of the abstract class Preferences, which can be used to simplify Preferences provider s implementation. AbstractQueue E AbstractQueue is an abstract class which implements some of the methods in Queue. AbstractQueuedSynchronizer Provides a framework for implementing blocking locks and related synchronizers (semaphores, events, etc) that rely on first-in-first-out (FIFO) wait queues. AbstractQueuedSynchronizer.ConditionObject Condition implementation for a AbstractQueuedSynchronizer serving as the basis of a Lock implementation. AbstractSelectableChannel AbstractSelectableChannel is the base implementation class for selectable channels. AbstractSelectionKey AbstractSelectionKey is the base implementation class for selection keys. AbstractSelector AbstractSelector is the base implementation class for selectors. AbstractSequentialList E AbstractSequentialList is an abstract implementation of the List interface. AbstractSessionInputBuffer Abstract base class for session input buffers that stream data from a InputStream. AbstractSessionOutputBuffer Abstract base class for session output buffers that stream data to an OutputStream. AbstractSet E An AbstractSet is an abstract implementation of the Set interface. AbstractVerifier Abstract base class for all standard X509HostnameVerifier implementations. AbstractWindowedCursor A base class for Cursors that store their data in CursorWindows. AccelerateDecelerateInterpolator An interpolator where the rate of change starts and ends slowly but accelerates through the middle. AccelerateInterpolator An interpolator where the rate of change starts out slowly and and then accelerates. AccessControlContext AccessControlContext encapsulates the ProtectionDomains on which access control decisions are based. AccessControlException AccessControlException is thrown if the access control infrastructure denies protected access due to missing permissions. AccessController AccessController provides static methods to perform access control checks and privileged operations. AccessibilityEvent This class represents accessibility events that are sent by the system when something notable happens in the user interface. AccessibilityEventSource This interface is implemented by classes source of AccessibilityEvents. AccessibilityManager System level service that serves as an event dispatch for AccessibilityEvents. AccessibilityService An accessibility service runs in the background and receives callbacks by the system when AccessibilityEvents are fired. AccessibilityServiceInfo This class describes an AccessibilityService. AccessibleObject AccessibleObject is the superclass of all member reflection classes (Field, Constructor, Method). Acl The Access Control List (ACL) interface definition. AclEntry The Access Control List Entry interface definition. AclNotFoundException The exception, that is thrown when a reference to a non-existent Access Control List (ACL) is made. Activity An activity is a single, focused thing that the user can do. ActivityGroup A screen that contains and runs multiple embedded activities. ActivityInfo Information you can retrieve about a particular application activity or receiver. ActivityInstrumentationTestCase T extends Activity This class is deprecated. new tests should be written using ActivityInstrumentationTestCase2, which provides more options for configuring the Activity under test ActivityInstrumentationTestCase2 T extends Activity This class provides functional testing of a single activity. ActivityManager Interact with the overall activities running in the system. ActivityManager.MemoryInfo Information you can retrieve about the available memory through getMemoryInfo(ActivityManager.MemoryInfo). ActivityManager.ProcessErrorStateInfo Information you can retrieve about any processes that are in an error condition. ActivityManager.RecentTaskInfo Information you can retrieve about tasks that the user has most recently started or visited. ActivityManager.RunningAppProcessInfo Information you can retrieve about a running process. ActivityManager.RunningServiceInfo Information you can retrieve about a particular Service that is currently running in the system. ActivityManager.RunningTaskInfo Information you can retrieve about a particular task that is currently "running" in the system. ActivityNotFoundException This exception is thrown when a call to startActivity(Intent) or one of its variants fails because an Activity can not be found to execute the given Intent. ActivityTestCase This is common code used to support Activity test cases. ActivityUnitTestCase T extends Activity This class provides isolated testing of a single activity. Adapter An Adapter object acts as a bridge between an AdapterView and the underlying data for that view. AdapterView T extends Adapter An AdapterView is a view whose children are determined by an Adapter. AdapterView.AdapterContextMenuInfo Extra menu information provided to the onCreateContextMenu(ContextMenu, View, ContextMenuInfo) callback when a context menu is brought up for this AdapterView. AdapterView.OnItemClickListener Interface definition for a callback to be invoked when an item in this AdapterView has been clicked. AdapterView.OnItemLongClickListener Interface definition for a callback to be invoked when an item in this view has been clicked and held. AdapterView.OnItemSelectedListener Interface definition for a callback to be invoked when an item in this view has been selected. Address A class representing an Address, i.e, a set of Strings describing a location. Adler32 The Adler-32 class is used to compute the Adler32 checksum from a set of data. AlarmManager This class provides access to the system alarm services. AlertDialog A subclass of Dialog that can display one, two or three buttons. AlertDialog.Builder AlgorithmParameterGenerator AlgorithmParameterGenerator is an engine class which is capable of generating parameters for the algorithm it was initialized with. AlgorithmParameterGeneratorSpi AlgorithmParameterGeneratorSpi is the Service Provider Interface (SPI) definition for AlgorithmParameterGenerator. AlgorithmParameters AlgorithmParameters is an engine class which provides algorithm parameters. AlgorithmParameterSpec The marker interface for algorithm parameter specifications. AlgorithmParametersSpi AlgorithmParametersSpi is the Service Provider Interface (SPI) definition for AlgorithmParameters. AliasActivity Stub activity that launches another activity (and then finishes itself) based on information in its component s manifest meta-data. AlignmentSpan AlignmentSpan.Standard AllClientPNames Collected parameter names for the HttpClient module. AllocationLimitError Is thrown when an allocation limit is exceeded. AllowAllHostnameVerifier The ALLOW_ALL HostnameVerifier essentially turns hostname verification off. AllPermission AllPermission represents the permission to perform any operation. AlphaAnimation An animation that controls the alpha level of an object. AlphabetIndexer A helper class for adapters that implement the SectionIndexer interface. AlreadyConnectedException An AlreadyConnectedException is thrown when an attempt is made to connect a SocketChannel that is already connected. AlteredCharSequence An AlteredCharSequence is a CharSequence that is largely mirrored from another CharSequence, except that a specified range of characters are mirrored from a different char array instead. AnalogClock This widget display an analogic clock with two hands for hours and minutes. AndroidCharacter AndroidCharacter exposes some character properties that are not easily accessed from java.lang.Character. AndroidException Base class for all checked exceptions thrown by the Android frameworks. AndroidRuntimeException Base class for all unchecked exceptions thrown by the Android frameworks. AndroidTestCase Extend this if you need to access Resources or other things that depend on Activity Context. AndroidTestRunner Animatable Interface that drawables suporting animations should implement. Animation Abstraction for an Animation that can be applied to Views, Surfaces, or other objects. Animation.AnimationListener An animation listener receives notifications from an animation. Animation.Description Utility class to parse a string description of a size. AnimationDrawable An object used to create frame-by-frame animations, defined by a series of Drawable objects, which can be used as a View object s background. AnimationSet Represents a group of Animations that should be played together. AnimationUtils Defines common utilities for working with animations. AnnotatedElement This interface provides reflective access to annotation information. Annotation Annotations are simple key-value pairs that are preserved across TextView save/restore cycles and can be used to keep application-specific data that needs to be maintained for regions of text. Annotation Defines the interface implemented by all annotations. Annotation Wrapper for a text attribute value which represents an annotation. AnnotationFormatError Indicates that an annotation in the binary representation of a class is syntactically incorrect and the annotation parser is unable to process it. AnnotationTypeMismatchException Indicates that an annotation type has changed since it was compiled or serialized. AnticipateInterpolator An interpolator where the change starts backward then flings forward. AnticipateOvershootInterpolator An interpolator where the change starts backward then flings forward and overshoots the target value and finally goes back to the final value. Appendable Declares methods to append characters or character sequences. Application Base class for those who need to maintain global application state. ApplicationInfo Information you can retrieve about a particular application. ApplicationInfo.DisplayNameComparator ApplicationTestCase T extends Application This test case provides a framework in which you can test Application classes in a controlled environment. AppWidgetHost AppWidgetHost provides the interaction with the AppWidget service for apps, like the home screen, that want to embed AppWidgets in their UI. AppWidgetHostView Provides the glue to show AppWidget views. AppWidgetManager Updates AppWidget state; gets information about installed AppWidget providers and other AppWidget related state. AppWidgetProvider A convenience class to aid in implementing an AppWidget provider. AppWidgetProviderInfo Describes the meta data for an installed AppWidget provider. ArcShape Creates an arc shape. ArithmeticException Thrown when the an invalid arithmetic operation is attempted. Array This class provides static methods to create and access arrays dynamically. Array A Java representation of the SQL ARRAY type. ArrayAdapter T A ListAdapter that manages a ListView backed by an array of arbitrary objects. ArrayBlockingQueue E A bounded blocking queue backed by an array. ArrayIndexOutOfBoundsException Thrown when the an array is indexed with a value less than zero, or greater than or equal to the size of the array. ArrayList E ArrayList is an implementation of List, backed by an array. Arrays Arrays contains static methods which operate on arrays. ArrayStoreException Thrown when a program attempts to store an element of an incompatible type in an array. ArrowKeyMovementMethod Assert A set of assert methods. AssertionError Thrown when an assertion has failed. AssertionFailedError Thrown when an assertion failed. AssertionFailedError Thrown when an assertion failed. AssetFileDescriptor File descriptor of an entry in the AssetManager. AssetFileDescriptor.AutoCloseInputStream An InputStream you can create on a ParcelFileDescriptor, which will take care of calling ParcelFileDescritor.close() for you when the stream is closed. AssetFileDescriptor.AutoCloseOutputStream An OutputStream you can create on a ParcelFileDescriptor, which will take care of calling ParcelFileDescritor.close() for you when the stream is closed. AssetManager Provides access to an application s raw asset files; see Resources for the way most applications will want to retrieve their resource data. AssetManager.AssetInputStream AsynchronousCloseException An AsynchronousCloseException is thrown when the underlying channel for an I/O operation is closed by another thread. AsyncPlayer Plays a series of audio URIs, but does all the hard work on another thread so that any slowness with preparing or loading doesn t block the calling thread. AsyncQueryHandler A helper class to help make handling asynchronous ContentResolver queries easier. AsyncQueryHandler.WorkerArgs AsyncQueryHandler.WorkerHandler AsyncTask Params, Progress, Result AsyncTask enables proper and easy use of the UI thread. AsyncTask.Status Indicates the current status of the task. AtomicBoolean A boolean value that may be updated atomically. AtomicInteger An int value that may be updated atomically. AtomicIntegerArray An int array in which elements may be updated atomically. AtomicIntegerFieldUpdater T A reflection-based utility that enables atomic updates to designated volatile int fields of designated classes. AtomicLong A long value that may be updated atomically. AtomicLongArray A long array in which elements may be updated atomically. AtomicLongFieldUpdater T A reflection-based utility that enables atomic updates to designated volatile long fields of designated classes. AtomicMarkableReference V An AtomicMarkableReference maintains an object reference along with a mark bit, that can be updated atomically. AtomicReference V An object reference that may be updated atomically. AtomicReferenceArray E An array of object references in which elements may be updated atomically. AtomicReferenceFieldUpdater T, V A reflection-based utility that enables atomic updates to designated volatile reference fields of designated classes. AtomicStampedReference V An AtomicStampedReference maintains an object reference along with an integer "stamp", that can be updated atomically. Attr The Attr interface represents an attribute in an Element object. AttributedCharacterIterator Extends the CharacterIterator interface, adding support for iterating over attributes and not only characters. AttributedCharacterIterator.Attribute Defines keys for text attributes. AttributedString Holds a string with attributes describing the characters of this string. AttributeList This interface is deprecated. This interface has been replaced by the SAX2 Attributes interface, which includes Namespace support. AttributeListImpl This class is deprecated. This class implements a deprecated interface, AttributeList; that interface has been replaced by Attributes, which is implemented in the AttributesImpl helper class. Attributes The Attributes class is used to store values for manifest entries. Attributes Interface for a list of XML attributes. Attributes.Name The name part of the name/value pairs constituting an attribute as defined by the specification of the JAR manifest. Attributes2 SAX2 extension to augment the per-attribute information provided though Attributes. Attributes2Impl SAX2 extension helper for additional Attributes information, implementing the Attributes2 interface. AttributeSet A collection of attributes, as found associated with a tag in an XML document. AttributesImpl Default implementation of the Attributes interface. AudioFormat The AudioFormat class is used to access a number of audio format and channel configuration constants. AudioManager AudioManager provides access to volume and ringer mode control. AudioRecord The AudioRecord class manages the audio resources for Java applications to record audio from the audio input hardware of the platform. AudioRecord.OnRecordPositionUpdateListener Interface definition for a callback to be invoked when an AudioRecord has reached a notification marker set by setNotificationMarkerPosition(int) or for periodic updates on the progress of the record head, as set by setPositionNotificationPeriod(int). AudioTrack The AudioTrack class manages and plays a single audio resource for Java applications. AudioTrack.OnPlaybackPositionUpdateListener Interface definition for a callback to be invoked when the playback head position of an AudioTrack has reached a notification marker or has increased by a certain period. AUTH Constants and static helpers related to the HTTP authentication. AuthenticationException Signals a failure in authentication process AuthenticationHandler Authenticator An implementation of this class is able to obtain authentication information for a connection in several ways. Authenticator.RequestorType Enumeration class for the origin of the authentication request. AuthParamBean AuthParams This class implements an adaptor around the HttpParams interface to simplify manipulation of the HTTP authentication specific parameters. AuthPermission Governs the use of methods in this package and also its subpackages. AuthPNames Parameter names for HttpAuth. AuthPolicy AuthProvider AuthProvider is an abstract superclass for Java Security Provider which provide login and logout. AuthScheme This interface represents an abstract challenge-response oriented authentication scheme. AuthSchemeBase Abstract authentication scheme class that serves as a basis for all authentication schemes supported by HttpClient. AuthSchemeFactory AuthSchemeRegistry Authentication scheme registry that can be used to obtain the corresponding authentication scheme implementation for a given type of authorization challenge. AuthScope The class represents an authentication scope consisting of a host name, a port number, a realm name and an authentication scheme name which Credentials apply to. AuthState This class provides detailed information about the state of the authentication process. AutoCompleteTextView An editable text view that shows completion suggestions automatically while the user is typing. AutoCompleteTextView.Validator This interface is used to make sure that the text entered in this TextView complies to a certain format. AutoText This class accesses a dictionary of corrections to frequent misspellings. AvoidXfermode AvoidXfermode xfermode will draw the src everywhere except on top of the opColor or, depending on the Mode, draw only on top of the opColor. AvoidXfermode.Mode B コメント ぬいた(ノ゚Д゚)ノシ★ http //s.64n.co/ -- (age) 2011-12-29 13 42 53 風俗店を探よりココ!!男性は報酬あり!(*´ェ`*)→ http //sns.b8y.in/ -- (千春) 2012-08-21 02 37 48 名前 コメント すべてのコメントを見る
https://w.atwiki.jp/dungeondefenders/pages/20.html
201. 名無しさんの野望 2011/10/19(水) 21 25 56.40 ID ZlCUTbMu 再起動したらキャラ消えてるぞoi 202. 名無しさんの野望 2011/10/19(水) 21 26 41.63 ID mW0NHCwr 音でないし キーコンフィグ変えたら 変更した通りのキーに設定されてないっていう もうね 203. 名無しさんの野望 2011/10/19(水) 21 29 32.84 ID OD1SJoLf 201 俺もキャラ消えてたわ TrendyNetで作った? 204. 名無しさんの野望 2011/10/19(水) 21 32 54.88 ID 2kiXe8sG 200の言うとおり初めはつまらんけどLV上がってくると楽しいな ただ、武器のドロップで難易度が決まるような気もする 205. 名無しさんの野望 2011/10/19(水) 21 37 40.43 ID M5o0fp/y 普通のTDの方が面白いな 206. 名無しさんの野望 2011/10/19(水) 21 42 06.55 ID /L49yvGv デスマッチはどうですか? 207. 名無しさんの野望 2011/10/19(水) 21 50 51.36 ID 44HWHS40 コントローラがつかえん どうやって設定かえるの? 208. 名無しさんの野望 2011/10/19(水) 22 01 25.01 ID UcWEZNK+ ゲーム微妙だけど外人が糞面白いw 209. 名無しさんの野望 2011/10/19(水) 22 01 31.03 ID QoaCKgeX 163のでやってみたんだけど、ショートカット作成してそれクリックしたら英文の警告でてきたからOK押してからゲーム起動してもエラー吐くんだが。 警告出る時点で何か間違ってる? 210. 名無しさんの野望 2011/10/19(水) 22 02 54.64 ID AgMu5olq とりあえず我慢してLV10ぐらいまでやれば普通なるから 黙ってやれ 211. 名無しさんの野望 2011/10/19(水) 22 04 00.76 ID /n5I8vtn オーガめっちゃ強いな みんなで集中攻撃してたら他の雑魚にクリスタル割られたw 212. 名無しさんの野望 2011/10/19(水) 22 04 26.47 ID 2fCayKq+ 日本語OSで遊べるようになりました?まだ? 213. 名無しさんの野望 2011/10/19(水) 22 04 37.69 ID AgMu5olq 211 さっきおつかれw 214. 名無しさんの野望 2011/10/19(水) 22 07 46.49 ID OeOBz/xc 遊んではkeybindを変更するのを繰り返したら何をやってもデフォルト操作にすら戻せなくなった 215. 名無しさんの野望 2011/10/19(水) 22 14 46.29 ID RdkUouar コントローラー使えねぇじゃねーか 216. 名無しさんの野望 2011/10/19(水) 22 18 19.05 ID WUouj+uZ 今インストールしてやろうと思ったけど 起動してPlayおして数秒するとエラー吐いて 動作を勝手に停止して出来なくなるんだけど、俺だけかな? 解決策あったら教えて 217. 名無しさんの野望 2011/10/19(水) 22 21 43.69 ID H7jNB4Cp YES → 【ヒットした?】 ─ YES → なら聞くなよ。死ね。 / \ 【検索した?】 NO → なら、ねぇよ。死ね。 \ NO → 死ね 218. 名無しさんの野望 2011/10/19(水) 22 22 09.62 ID rx1k5QTm 少しくらい遡って読め 219. 名無しさんの野望 2011/10/19(水) 22 24 06.34 ID 1ammOu+n やっぱり、しばらくしないと安定しないみたいだね メーカーもなんでこんな状態で出したのか、評価下げるだけだろ 220. 名無しさんの野望 2011/10/19(水) 22 33 25.16 ID OD1SJoLf Easyでさえ結構きついのにMediumとか狂気の沙汰 221. 名無しさんの野望 2011/10/19(水) 22 42 06.08 ID XiRlpCNv 箱○コントローラーは認識したぞ 222. 名無しさんの野望 2011/10/19(水) 22 46 01.48 ID ummskSsz このゲームヘッドショットないよね? 弓でも適当に撃ちまくればいいのか 223. 名無しさんの野望 2011/10/19(水) 22 59 10.98 ID iuBMOMI3 片っ端からアイテム持っていくボケ何とかしてぇぇぇっぇぇ 224. 名無しさんの野望 2011/10/19(水) 23 00 40.04 ID EWIgbzAh 某配信見てたらゲーム再起動でキャラロストしてた 地雷ゲー確認 225. 名無しさんの野望 2011/10/19(水) 23 01 18.00 ID yVAVkxvq 日本語フォント入ってないから空白になっちゃうけどテキスト編集はとりあえず出来た UE3だから日本語化できないわけじゃないんだが面倒くさいんだよな ディレクトリが変わってるからフォントをどこにぶちこめばいいのかからして手探りだし 226. 名無しさんの野望 2011/10/19(水) 23 04 36.85 ID /O+AcbBP 修正されたら呼んでください 227. 名無しさんの野望 2011/10/19(水) 23 20 16.15 ID 9eI8JWzU 散々言われてるなぁw DL完了したからみんなよろしく 228. 名無しさんの野望 2011/10/19(水) 23 26 14.25 ID OD1SJoLf 恐る恐る再起動してみたけど、今度はキャラワイプされてなかったわ 229. 名無しさんの野望 2011/10/19(水) 23 27 48.60 ID ifskD4RZ オウ…このスレ見る前に買ってしまったぜ 仕方ないから買った人は仲良くやってこう 230. 名無しさんの野望 2011/10/19(水) 23 29 01.52 ID ApYfHaFV 死んだ途端に接続切れるとかどうみてもキレ落ちにみえちゃう… 231. 名無しさんの野望 2011/10/19(水) 23 30 01.67 ID VkFgSFl6 OMD、ほとんどやり尽くしたからここ見てみたら残念な感じっぽいのな PAYDAY待ちか 232. 名無しさんの野望 2011/10/19(水) 23 37 14.49 ID XiRlpCNv 箱○コン認識したけどキーボード無効になるっぽいのでチャットできないワロエナイ 233. 名無しさんの野望 2011/10/19(水) 23 39 29.68 ID PjlbzEBY 初めての人は弓とモンクは避けるべき。 基本的に敵を止める方法がないから。 レベル20くらいまでいけば、使えるタワーも増えるし、アップグレードできる 余裕のあるマナの量になるから、いろいろ戦略を考えられるようになる。 最初の面をinsaneのレベルでゲームできるようになると、ソロでもおもしろいよ。 と、言ってもインストールでつまずいてんだけどね。 234. 名無しさんの野望 2011/10/19(水) 23 42 26.99 ID AgMu5olq キャラキエタンダケド 235. 名無しさんの野望 2011/10/19(水) 23 42 56.96 ID YOyQFRK+ そもそもtrendynetにつながらないという ローカルのをインポートしたいわ 236. 名無しさんの野望 2011/10/19(水) 23 45 52.45 ID AgMu5olq 235 再同期かかったらキャラが消えてた 237. 名無しさんの野望 2011/10/19(水) 23 46 56.36 ID iuBMOMI3 はいはいキャラロスト・・・・・ まじふざくんな!!!!!!!!!!ばっかろー!!!!!!!! 238. 名無しさんの野望 2011/10/19(水) 23 48 11.26 ID PjlbzEBY しょうがないんで、GGで買った奴をSteamで登録したんだけど DLCの項目はDungeon Defenders DLC 3ていう風になるな。 他の購入先ではどうなんだろう? というか、Stream版のDLC別売しないかな?Portal使いてぇ。 239. 名無しさんの野望 2011/10/20(木) 00 03 24.07 ID u8+rVL1/ バグとかはそのうちなおるって前提で、ゲーム性自体はどう?面白い? 240. 名無しさんの野望 2011/10/20(木) 00 04 43.55 ID wcnyg9SN フレとやるなら結構楽しい 241. 名無しさんの野望 2011/10/20(木) 00 04 48.42 ID R5ptuy8e 俺は、GamersGate購入組みだけど安定してるな Steam登録なんてしてない キャラロストとか言ってる人たちはどこで買ったかも書くといいよ DLサイトによって配布モジュールは違うからどこのが安定してないのか分かるし、 逆にどこのDLサイトがよく使われてるのかも分かるしねしねしね 242. 名無しさんの野望 2011/10/20(木) 00 05 01.46 ID 3/HvSi7L 配信見てるとそこそこ面白そうではあるが結構単調な気もする 243. 名無しさんの野望 2011/10/20(木) 00 05 40.60 ID d4iGi5PZ 3マップあたりから俄然アツくなってくるよ 地形無視して飛んでくるミニドラゴンが現れたりして、いい意味で忙しくなってくる 244. 名無しさんの野望 2011/10/20(木) 00 06 17.85 ID Gmz1AWV3 VCつかってフレとやる分にはなかなか ソロは論外 245. 名無しさんの野望 2011/10/20(木) 00 07 06.39 ID MtMjsqcq 239 人がいれば遊べるが最初は結構苦痛 246. 名無しさんの野望 2011/10/20(木) 00 07 48.39 ID 3/HvSi7L VCできない、フレいないぼっちはノーサンキューなゲームか 247. 名無しさんの野望 2011/10/20(木) 00 08 20.66 ID Gmz1AWV3 ロストは多分、鯖から落ちた時だね 不正キャラ扱いくらうんでしょ 248. 名無しさんの野望 2011/10/20(木) 00 09 18.57 ID 3/IiOZZv 公式サイト落ちてんじゃねーかw 249. 名無しさんの野望 2011/10/20(木) 00 09 27.20 ID g2co2MV6 Rankedの接続が切れやすいな 250. 名無しさんの野望 2011/10/20(木) 00 10 26.03 ID fkhiz0m5 最初のほう弓二人いるとクリアできない・・・ 俺がやるからお前モンクやってろ(震え声) 251. 名無しさんの野望 2011/10/20(木) 00 10 32.62 ID lz0J8VWa 暫くはOMDやっていろということか 252. 名無しさんの野望 2011/10/20(木) 00 11 21.14 ID AlTga1ei トレンディネット不安定杉 253. 名無しさんの野望 2011/10/20(木) 00 12 30.84 ID MtMjsqcq ランク切れてる時にセーブ入るとこう確率で消える臭い 254. 名無しさんの野望 2011/10/20(木) 00 13 33.74 ID Vz6UCfsH 246 ラジオチャット的なコミュニケーション手段がほぼ皆無だから VCまでは使いたくないけど、あまり殺伐すぎるのもちょっとって人にはマイナスかと思う 255. 名無しさんの野望 2011/10/20(木) 00 17 54.80 ID Ijqy7Lxo とりあえずJPコミュ入っとけ チャットルームで募集してCOOP楽しめるぞ 256. 名無しさんの野望 2011/10/20(木) 00 19 38.93 ID 3/HvSi7L とりあえず安定して遊べるようになるまで待ちやな それまで人いるかわからんけど 257. 名無しさんの野望 2011/10/20(木) 00 19 41.46 ID Ijqy7Lxo あと、最初に酒場入ると特典アイテムもらえるから、それは倉庫にしまって鍵かけとけよ 鍵かけずにSellALLなんてしちゃだめだぞ 258. 名無しさんの野望 2011/10/20(木) 00 26 27.13 ID B02/J41y 257 (;ω;)ブワッ 259. 名無しさんの野望 2011/10/20(木) 00 27 01.49 ID Vz6UCfsH 使い魔ヘビーちゃん、はやく使いたいのに LV.25からっつー^^; 260. 名無しさんの野望 2011/10/20(木) 00 29 21.12 ID Ijqy7Lxo 258 え?やったの?w 酒場に入りなおしても箱落ちてなかったりする? 救済措置無いのはひでーよなw 売却額0にしていいから再度手に入るようにしてほしいな 261. 名無しさんの野望 2011/10/20(木) 00 30 50.58 ID Tmk+j51T ローカルとオンラインてセーブ共通じゃない…? とりあえずローカルしかやってないんだけど… iPhoneとセーブのやり取り出来るなら通勤中はiPhone、帰ってからPCでやれるのに無理くさいな… PC版は別物と見るべきか。 262. 名無しさんの野望 2011/10/20(木) 00 37 35.80 ID Vz6UCfsH Dungeon Defenders Japan http //steamcommunity.com/groups/dungeon_defenders_japan コミュニティチャット経由すれば、フレンド同士じゃなくても気軽にCOOPで遊べるっぽいから ソロでやるくらいなら是非こちらでどうぞ 263. 名無しさんの野望 2011/10/20(木) 00 38 46.57 ID B9iewx70 ? 別にフレンド同士でやるほうが面白くね? ソロでやるときなんてほかの人とやりたくないときだけでしょ 264. 名無しさんの野望 2011/10/20(木) 00 40 31.13 ID wcnyg9SN フレンドいねー人はそこで誘えっつってんだよ フレンドに困らないフレ充は引っ込んでろ 265. 名無しさんの野望 2011/10/20(木) 00 43 51.90 ID jJN34/0M Rankedまた落ちた。 さっき落ちた後に入り直したら、今までやってたマップが選べなくなってた 仕方なく一つ前のマップからやったけど敵弱くてだるい 266. 名無しさんの野望 2011/10/20(木) 00 44 24.87 ID Ijqy7Lxo 金と装備集めるのはソロでやった方がいい COOPでマップ増やしつつlvあげて、ソロで装備強化するってのがベスト だから、COOPでアイテム拾うのを躊躇しなくていいんだぞ 267. 名無しさんの野望 2011/10/20(木) 00 46 05.97 ID MtMjsqcq 266 マルチの方を一人でやるってことだよな? ローカルとセーブ別だし 268. 名無しさんの野望 2011/10/20(木) 00 47 43.90 ID Ijqy7Lxo そゆこと lv10くらいのモンクやったあと、ハンター作って最初の面やったらlv8くらいの装備がぽろぽろ落ちてきた 269. 名無しさんの野望 2011/10/20(木) 00 53 02.35 ID Vz6UCfsH 鯖ほんとヤバイなw 270. 名無しさんの野望 2011/10/20(木) 00 55 48.57 ID KKuz16w4 Rankedだと1マップすら完走出来ずに落とされるから困る 271. 名無しさんの野望 2011/10/20(木) 00 57 22.09 ID TA92ltj4 なんか散々言われてるけど結構面白いじゃないかw 272. 名無しさんの野望 2011/10/20(木) 00 59 59.54 ID I4weJhcC フォーラムにマルチバイト対応してくださいって書いたら直してくれるってー 273. 名無しさんの野望 2011/10/20(木) 01 00 08.68 ID tjs4iD2N 鯖弱すぎワロチ もっと良い鯖使ってくださいよ〜 274. 名無しさんの野望 2011/10/20(木) 01 01 32.89 ID +VaZpxiu steamで起動したらディスク入れろとか言われたwwwねーよwww 275. 名無しさんの野望 2011/10/20(木) 01 03 06.44 ID AlTga1ei 結構面白いんだけど鯖が弱すぎるw 276. 名無しさんの野望 2011/10/20(木) 01 12 17.43 ID n2PLzUZg 163 で起動しねぇ・・・オワタ 277. 名無しさんの野望 2011/10/20(木) 01 14 33.15 ID FmHB0Sxx 276 Microsoft AppLocaleの中にあるショートカットで起動してる? 278. 名無しさんの野望 2011/10/20(木) 01 17 32.84 ID n2PLzUZg 277 うん。スタートメニューのAppLocalにできたSteamアイコンを使ってるよ。 279. 名無しさんの野望 2011/10/20(木) 01 18 36.69 ID RdzStSEF オーガ倒すのにレベルいくつ必要なんだよ 280. 名無しさんの野望 2011/10/20(木) 01 23 27.79 ID 0ooa67gH 落ちすぎ 281. 名無しさんの野望 2011/10/20(木) 01 24 23.02 ID FmHB0Sxx steamはAppLocalで作成したショートカットで起動してる? steam起動したままだとエラー吐くよ 282. 名無しさんの野望 2011/10/20(木) 01 25 09.96 ID KKuz16w4 またキャラ消えたわ 283. 名無しさんの野望 2011/10/20(木) 01 25 42.04 ID qmbd+u+6 安定するまでやんね 284. 名無しさんの野望 2011/10/20(木) 01 28 11.23 ID lkO3xhc1 OMDとどっちが軽いのかな 285. 名無しさんの野望 2011/10/20(木) 01 31 41.74 ID Vz6UCfsH んー、面白いわこのゲーム 286. 名無しさんの野望 2011/10/20(木) 01 34 46.37 ID n2PLzUZg システムロケール変えたら起動したけど、Janeとか文字化けしすぎて常用は無理だな。 287. 名無しさんの野望 2011/10/20(木) 02 06 11.86 ID QqbQSX5z ナイトで腱鞘炎になるわ 連打しなくてもいい設定とかないんかいな 288. 名無しさんの野望 2011/10/20(木) 02 17 17.75 ID WjICkkI4 たまにキャラが攻撃は出来るけど動かなくなる・・・ 289. 名無しさんの野望 2011/10/20(木) 02 17 34.84 ID ql5WPNIn 一年待ってこのザマか、さっさとパッチだせks 290. 名無しさんの野望 2011/10/20(木) 02 21 09.56 ID wbBet8ko 272 本当ならすごく嬉しいんだが、良かったらurlかスレッドのタイトル教えてくれる? 意外に文量多いんだよな 291. 名無しさんの野望 2011/10/20(木) 02 26 21.62 ID TA92ltj4 Ranked重いからOpenでフレとやってたわ 2枚目のイージーですらきつかったけど面白い 最初ハンター選んだけど、今ソロで戦士やったらハンターの弱さがよく分かった ポータルガン与えられるわけだよ まぁLv上がって装備そろったら強くなるのかもしれんけど… モンクはオーラ並べきるまでが大変だな 292. 名無しさんの野望 2011/10/20(木) 02 34 22.99 ID n2PLzUZg とりあえずRankedが安定するまでLocalでやるべき? 293. 名無しさんの野望 2011/10/20(木) 02 34 54.31 ID I4weJhcC 290 http //forums.trendyent.com/showthread.php?4651-Can-t-play-game 294. 名無しさんの野望 2011/10/20(木) 02 44 57.41 ID KKuz16w4 今のRankedはいつキャラが消えるかわからないハードコア仕様だしなあ かといってLocalをやるのも… 295. 名無しさんの野望 2011/10/20(木) 02 51 25.99 ID ba9Zqz1G なにしてええか、さっぱりわからんw 296. 名無しさんの野望 2011/10/20(木) 02 52 03.00 ID M+Amc2DI もうCharacter Defendersはやりたくないお… 297. 名無しさんの野望 2011/10/20(木) 02 53 06.07 ID n2PLzUZg We re gonna do a hotfix for this and some other things later today. Stay tuned, Jer 今日中にくるぞ 298. 名無しさんの野望 2011/10/20(木) 03 04 05.98 ID I4weJhcC やっぱ不具合関連は2chで不満いいあってるよりフォーラムに書いたほうがいいね 299. 名無しさんの野望 2011/10/20(木) 03 24 56.00 ID wbBet8ko 293 thx マルチバイトって起動の方かw 日本語フォントの方かと思った 結構面白いし致命的なバグは早く直してくれると良いね 最新レスのノルウェー人は何で開発者の人煽ってるんだ? 300. 名無しさんの野望 2011/10/20(木) 03 38 26.45 ID QFl73/Hr どのゲームもランク鯖が先に過疎るし 落ちるしデータロスト怖いからローカルでいいね 301. 名無しさんの野望 2011/10/20(木) 03 42 46.67 ID n2PLzUZg おまいらdump filesよこせってさ 302. 名無しさんの野望 2011/10/20(木) 04 02 45.90 ID TA92ltj4 7個もファイル出来てたから全部送りつけたった 303. 名無しさんの野望 2011/10/20(木) 04 06 41.21 ID n2PLzUZg おくったらJoeyからサンクスコメールきたw 304. 名無しさんの野望 2011/10/20(木) 04 11 17.17 ID I4weJhcC おぉホントだ フレンドリーでいいね 305. 名無しさんの野望 2011/10/20(木) 04 23 41.02 ID Vz6UCfsH 三番目のマップのラストウェーブで尽く鯖から切断されるんだが 306. 名無しさんの野望 2011/10/20(木) 04 25 30.35 ID pziwwn2Y ローカルのイージーで一通りの流れは掴んだぜ 早くオンラインが安定するといいなぁ 307. 名無しさんの野望 2011/10/20(木) 04 28 10.55 ID Qmd6vpny 一見ごちゃごちゃしてるけど、すんなり遊び方わかったし良ゲーかもしれん 308. 名無しさんの野望 2011/10/20(木) 04 37 34.44 ID 9rDIRoAT 魔法使いアビリティのオーバーチャージの効果がよくわからない どこでスキルの説明が見られるんだろう 309. 名無しさんの野望 2011/10/20(木) 04 39 02.73 ID ROVV9c+c なんか3つ目の面でラストクリアしたらボスでてきてクソ強くてふいたわ なんとかクリアできたがきつい 310. 名無しさんの野望 2011/10/20(木) 04 45 46.16 ID Vz6UCfsH なんかモンクがかなり強い気がする 使いやすさ含めた安牌は剣士っぽいが 311. 名無しさんの野望 2011/10/20(木) 04 55 31.26 ID 5r3IfdFb huntressが弱すぎて未来が見えない 312. 名無しさんの野望 2011/10/20(木) 04 59 22.97 ID /XguTvtW Hero casting rateって物理攻撃の速度あがる? 313. 名無しさんの野望 2011/10/20(木) 04 59 37.58 ID g2co2MV6 アップデートきてる 314. 名無しさんの野望 2011/10/20(木) 05 05 18.75 ID g2co2MV6 繋がるの早くなったけど切れるのも早かった… 315. 名無しさんの野望 2011/10/20(木) 05 05 42.47 ID Vz6UCfsH Fixed "no sounds" bug with 7.1 speaker setup - Added Invert mouse to in-game options - "Disable sound" option in Configuration tool now works - Less online disconnections, made timeouts more forgiving - Less online disconnections, made timeouts more forgiving 減っただけで根本的な解決はまだか 316. 名無しさんの野望 2011/10/20(木) 05 07 46.44 ID n2PLzUZg Ver7.1日本語環境での起動失敗。 まだ治ってないね。 317. 名無しさんの野望 2011/10/20(木) 05 13 55.12 ID QFl73/Hr パッチきてゲーム開始、速攻とれんでー切断 318. 名無しさんの野望 2011/10/20(木) 05 53 00.15 ID MevPCmGb 起動の部分で躓いたけどかなりの良ゲーの予感がしてきた 319. 名無しさんの野望 2011/10/20(木) 06 20 01.61 ID Slq5/PNR 3面くらいまで来ると結構良さげな感じはするのだが なんつーかタクティクス的な感じがあまりないので飽きるの早そう 320. 名無しさんの野望 2011/10/20(木) 06 31 16.89 ID Vz6UCfsH 俺も3面までしか進んでないし、クラスも剣士しかやってないので偉そうなこといえんが クラスごとの向き不向きをもうちょい明確化してもいいかもね あと主に地形的意味でマップデザインに幅が広がるといいと思うわ ただあまり尖がらせると逆にクラスごとの仕事がさらに単調になりそうな気もするしなー そう考えると、今のバランスはそれなりによくできているのかも 321. 名無しさんの野望 2011/10/20(木) 06 40 06.18 ID g2co2MV6 建てられる量全員で制限されてるっぽいからうかつに建てられんな 322. 名無しさんの野望 2011/10/20(木) 07 03 25.05 ID lxwi6Fv7 312 あれは修理やユニット召還の速度上昇だと思うぞ 323. 名無しさんの野望 2011/10/20(木) 07 06 16.26 ID WjICkkI4 もうLv70いるけど・・・あり得ないだろ 324. 名無しさんの野望 2011/10/20(木) 07 06 45.37 ID TnpsNKlX 4職ある程度触ってみたがHuntressだけ飛び抜けて弱いな 将来性があるのかどうか経験者がいたら聞いてみたい 325. 名無しさんの野望 2011/10/20(木) 07 29 11.28 ID s/R5gvhc BarbarianとSeriesのUnlock条件知りたいなー 326. 名無しさんの野望 2011/10/20(木) 07 35 24.65 ID jOYzUQK9 てきとうにまとめ apprentice キャラ本人より建物重視、盾や攻撃タワーがコストパフォーマンスに優れタワーディフェンスならではのクラス ステータスも建物に振った方が良さそう とにかく建物を建てていけば活躍出来る点で初心者向け。本体の能力にはそんなに期待するな SQUIRE 一言で言うと器用貧乏 近接も強いし、攻守にわたって建物も豊富だが、遠距離攻撃が無く殆ど使い道の無い防御とイマイチな部分も。 また建物の消費ユニットが高く、一杯作ってしまうと他の守備コストに影響するため乱用せず配分を考えないといけない。 使いやすい意味では初心者向けだが、パーティ連携やステータス振りを含めたバランス配分で善し悪しが出るクラス。 MONK ソロに不向きな中級者向けなクラス 近接メインだがSQUIREより若干劣る。そして建物が単独で使う部分では微妙、他クラスとの連携が必要となる 防衛拠点の目の前にオーラを貼ってその上で戦うのが基本戦術。 遠距離攻撃があるが気休めレベルでメインで使うメリットはあまりない。 オーラやアビリティを含めた支援スキルが豊富なため、立ち回りが重要。パーティに一人いると非常に楽になるはず。 HUNTRESS なにそれおいs(ry 一言で言うと不器用貧乏 本体の殲滅力も無いし、建物も消費型が殆どの為、使い勝手が悪い、そして通常攻撃なのに最大数秒待たされるリロードが極悪で誰得キャラ パーティに2人いると全滅する覚悟で。レベル30まで育てるとポータルガンを使えるようになるがそれまで愛が続くかどうか 327. 名無しさんの野望 2011/10/20(木) 07 40 29.35 ID fkhiz0m5 あのねゆうちゃん… ポータルガン使ってる間は攻撃できないのよ…!! 328. 名無しさんの野望 2011/10/20(木) 07 43 30.63 ID yg28zQZU 魔法使い全部攻撃力に振ったけど攻撃力と体力に半々に振った騎士の方が敵倒せると思ったけど やっぱりタワーの方上げないとダメだったのか・・・ ステ振り直ししたいわ 329. 名無しさんの野望 2011/10/20(木) 07 45 39.26 ID njnvL0iV Huntressはダイナマイトがやばい 一発1000超えする。 リロードスピードは武器の強化で改善可能。 ソロもトラップの配置次第でやっていけたよ、ボスがダイナマイト大量設置地帯に入ると瞬殺。 基本的にPTで一人いるといい 二人とか自殺行為 タワーの修理速度 攻撃力 自分の移動速度を上げると忙しいけど楽しい。 武器が貫通するのがあるから集団に攻撃もいい。 apprenticeが盾で防いでHuntressがダイナマイトを盾前に設置が強い。 あれだなHuntressだけ完全にアクションRPGって感じだわ 330. 名無しさんの野望 2011/10/20(木) 07 45 54.98 ID RdzStSEF 防御使えないとかマジで言ってんの? 少なくとも序盤はデカブツと殴りあうのに重要だと思ったけど 331. 名無しさんの野望 2011/10/20(木) 07 47 16.37 ID njnvL0iV 329 ごめん MONKもアクションだよね 332. 名無しさんの野望 2011/10/20(木) 07 49 40.12 ID Vz6UCfsH どうみてもタワーメイン 剣士使いで、パラメータを本人、タワーほぼ均等に上げたにも関わらず 総ダメージ量はタワーの方が断然上 動けるゆえのフットワークの軽さは武器になるし、剣士自身の戦闘力も決して低くはないけど 二面終盤のデガブツとかタワーの援護がない余裕でと詰む 333. 名無しさんの野望 2011/10/20(木) 07 59 23.24 ID jOYzUQK9 330 一人でやる分には防御する暇あったら攻撃でごり押しに限る。 回復スキルが便利すぎるし無双スタイルのが楽だった。 あえて使うシーンならば、本人自体が盾役となってオーガの前で防御して 後衛やタワーで倒してもらうパターンかな? モンクの回復オーラを貰えるとさらにいい。 329 Huntressはサポメインなのね どう使えばグループに役立つのか本当に分からなかった 爆弾設置時間が早くなれば対オーガ用に役立ちそうね 334. 名無しさんの野望 2011/10/20(木) 08 12 36.05 ID 3/HvSi7L とりあえず起動までのひと手間しなくてよくなるまで待つか 335. 名無しさんの野望 2011/10/20(木) 08 14 04.76 ID +lwHs+rZ Steam版エラー吐いて起動できないからここ覗いたら同じ現象の人いたか パッチ待つスタイルで行くかー 336. 名無しさんの野望 2011/10/20(木) 08 27 08.50 ID n2PLzUZg Updateきたぞ。 ところでおまいらrankedでやってる?open? 337. 名無しさんの野望 2011/10/20(木) 08 27 29.24 ID Qmd6vpny 移動が遅くて宝箱回収が面倒なのと、カメラアングルが微妙に不自由なの以外はいいゲームだなぁ 338. 名無しさんの野望 2011/10/20(木) 08 31 58.27 ID 0ooa67gH 336 openは甘え 339. 名無しさんの野望 2011/10/20(木) 08 34 05.07 ID NOdMeMB/ えっ、このゲームって育成要素有り? 340. 名無しさんの野望 2011/10/20(木) 08 55 49.96 ID M+Amc2DI 普通に起動するようになってるな よし、あとは鯖だ… 341. 名無しさんの野望 2011/10/20(木) 09 05 31.27 ID Ijqy7Lxo http //forums.trendyent.com/showthread.php?4797-Submitting-Crash-Dump-Files http //forums.trendyent.com/showthread.php?4651-Can-t-play-game/page2 暇な奴はこの2つみてdumpファイル送っとけ 342. 名無しさんの野望 2011/10/20(木) 09 16 00.60 ID 9uuBiCM2 とりあえずLv10まで来たけど、apprenticeのファイアボールタワーがつえええ 攻撃力上げた同レベルの剣士だとせいぜい一振り50ちょいなのに、 タワーのダメージ上げたファイアボールだと一発で800+その半分くらいスプラッシュで食らう レートも上げればどんどん間隔短くなっていくし、これでコスト5はお買い得だわ 343. 名無しさんの野望 2011/10/20(木) 09 19 40.04 ID QFl73/Hr タワースパムで外人切れた 344. 名無しさんの野望 2011/10/20(木) 09 24 27.94 ID +lwHs+rZ そういえば予約特典のアイテムどうやって手に入れるんだろ 345. 名無しさんの野望 2011/10/20(木) 09 29 41.08 ID 22q/ebr/ ほんとだver7.02で言語変えなくても起動できるようになった 対応いいね 346. 名無しさんの野望 2011/10/20(木) 09 35 22.55 ID Qw9c55a2 344 店とかのMAPにおいてあるよ 拾ったらすぐ装備できないから必ずロックかけとこう 347. 名無しさんの野望 2011/10/20(木) 09 39 56.16 ID 3/HvSi7L 予約特典や割引もなくなったけど思った以上にプレイ人数多いから買おうか迷うな 348. 名無しさんの野望 2011/10/20(木) 09 57 56.11 ID r+KZlc43 予約特典じゃなくて購入した店によって付属のDLCが違うだけで今から買っても貰えるはず 349. 名無しさんの野望 2011/10/20(木) 09 58 19.87 ID bANk3uno Rankedでprivateにしてやると落ちないな。 これいいかもw なんか違う気がするが… 350. 名無しさんの野望 2011/10/20(木) 10 18 42.95 ID yg28zQZU プライベートでアイテム整理してたけど今鯖落ちで落されたよw 351. 名無しさんの野望 2011/10/20(木) 10 19 22.14 ID 22q/ebr/ オンラインなんだからプライベートも何も関係ない 落とされる 352. 名無しさんの野望 2011/10/20(木) 10 26 51.48 ID fkhiz0m5 レベル1 ほんとエルフ弱いな…ゴミめ レベル2 DPS低すぎる…リロード遅すぎる…ゴミめ… レベル3 おっ…いい弓拾えた…これで楽できるがゴミめ… レベル4 おっ…Cast Speed上げたら爆弾魔ができるようになった…でもまだゴミめ… レベル5 おっ…トラップの威力上げたらなんか凄まじいことになったぞ…弓がゴミなんじゃ…? レベル6 もしかしてパーティにシールド前地雷デリバリーエルフは必須なんじゃ…? レベル7 エ ル フ は 神 雑魚共…シールドを立てろ…ゴミめが… 353. 名無しさんの野望 2011/10/20(木) 10 29 12.15 ID Vz6UCfsH タワーメインとか嘘だった… 強い武器装備したらキャラも大活躍しだしたわ 354. 名無しさんの野望 2011/10/20(木) 10 30 06.32 ID ZOzqFsCv 見習い魔術師でタレット立てまくって他のキャラでやると樂にかせげるww 355. 名無しさんの野望 2011/10/20(木) 10 31 04.19 ID +QZNOdGn どんだけマゾいのか試しにhuntressやってみたら憤死した、このリロードの仕様はヤバいね 356. 名無しさんの野望 2011/10/20(木) 10 34 39.53 ID wbBet8ko 逆に考えるんだ 元々のリロードの長さがやばいからこそスキルで短くする快感を得られるんだ、と 357. 名無しさんの野望 2011/10/20(木) 10 34 46.58 ID fkhiz0m5 エルフちゃんはレベル10になると化けます ただし決して弓のダメージにポイントを振ってはいけません Cast SpeedとTrap Damegeにポイントを注ぎ込みます 各所に爆弾を設置→補充マラソンを繰り返すとあっという間にキル一位 ひとりだけボンバーマン それがHuntress 358. 名無しさんの野望 2011/10/20(木) 10 38 50.83 ID +QZNOdGn 357 あーそういう方向なのか 今まだ11だけどマイトが7置けるんでこのまま増やしていけばいいのかなぁとか思ってた こっからcast speed重視に修正してみるか 359. 名無しさんの野望 2011/10/20(木) 10 39 42.93 ID oNKNlY/i GGで買うとOS言語の問題は出ないの? それともどこで買っても同じ問題出る? あとGGはドラゴンの使い魔が特典なんだね...悩むわ 360. 名無しさんの野望 2011/10/20(木) 10 43 38.00 ID fx6rSivi タワーの緑に振ると攻撃間隔が短くなるの? 361. 名無しさんの野望 2011/10/20(木) 11 02 22.14 ID v19nZiOF おいポータルガンはsteamで予約しないとだめなのか 今買うのじゃだめなのか 362. 名無しさんの野望 2011/10/20(木) 11 04 39.90 ID +VaZpxiu もう言語落ちは修正された 363. 名無しさんの野望 2011/10/20(木) 11 06 34.21 ID MevPCmGb 359 GGとかSteam関係ないバグだったけどすでにパッチで修正済み 361 Steamから買えば何時でも貰えるTF2のペットも一緒 間違えて売らないように注意 364. 名無しさんの野望 2011/10/20(木) 11 08 04.53 ID rJZft3gO 間違ってSellAllして予約特典以外無くなったわろたwwwww わろた・・・・・ buybackねーもんなー・・・ 365. 名無しさんの野望 2011/10/20(木) 11 09 20.67 ID v19nZiOF 363 ありがとう感動しすぎた 366. 名無しさんの野望 2011/10/20(木) 11 15 00.24 ID dl1Fam41 特典でも間違って売ったらそれまでていう仕様は絶対おかしい 試して見たら普通にトレードもできたし、フレの予約特典と微妙に売値もステも違ってるし(普通に考えて一個しかもらえないような特典アイテムはバラメータ固定だと思われる)、何かしらまた手に入れる手段はあると思うよ 367. 名無しさんの野望 2011/10/20(木) 11 15 02.97 ID 3/HvSi7L デモやってみようとしたら強制終了して駄目なんだが製品版じゃなきゃ無理なんかな 368. 名無しさんの野望 2011/10/20(木) 11 16 02.26 ID 1KrY4Y2Z デモ版じゃ言語設定の修正パッチ来てない説 369. 名無しさんの野望 2011/10/20(木) 11 18 58.26 ID 8iZryyoN シングルプレイだとゲームにならないみたいだな。 370. 名無しさんの野望 2011/10/20(木) 11 27 36.78 ID Ijqy7Lxo 359 ドラゴンは普通にゲーム内ショップで買える TF2キャラのペットは買えないくさい 名前変更使用と思ったら50kも要るんだな アコギすぎんだろw 371. 名無しさんの野望 2011/10/20(木) 11 28 32.49 ID yg28zQZU モンクでオーラと修理に命かけようと思ってステ振ったけど これだと経験地全然増えないよなw 味方のタワーの修理やアップグレードでも経験地増えたらよかったのに・・・ 372. 名無しさんの野望 2011/10/20(木) 11 30 35.14 ID g2co2MV6 トラップを大量に置くとリソース圧迫するし維持もできないしピンポイントにおいたほうが良いな 373. 名無しさんの野望 2011/10/20(木) 11 32 56.95 ID Ijqy7Lxo ステ振りに悩んでる人いるけど、金払えば振りなおせるから安心しろ 100k要るけどな マナってリアルマネーで買えたりしないの? 374. 名無しさんの野望 2011/10/20(木) 11 34 07.06 ID lxwi6Fv7 pet変えようと店のぞいたら一匹55万マナとかワロえない( A`) 安くてそこそこの買っとくがいいね 375. 名無しさんの野望 2011/10/20(木) 11 41 00.74 ID n2PLzUZg 10kのペットなかなかいいよ 376. 名無しさんの野望 2011/10/20(木) 11 50 56.06 ID qvWnODLC 鯖糞過ぎる 377. 名無しさんの野望 2011/10/20(木) 11 51 46.97 ID 3g8vpTVz 後になったらインフレしてバカスカマナ溜まったりするのかな 378. 名無しさんの野望 2011/10/20(木) 11 52 11.71 ID PRlkQyAq 鯖強化はよ 379. 名無しさんの野望 2011/10/20(木) 11 53 13.27 ID 3/HvSi7L デモプレイ出来るようにはよ 380. 名無しさんの野望 2011/10/20(木) 11 56 04.23 ID QFl73/Hr 買え 381. 名無しさんの野望 2011/10/20(木) 12 03 25.84 ID NUQcJxN4 マナ落とすショートカットキーが欲しいな 脳筋やってると馬鹿みたいにたまるし自分のステ振りだとタワー弱いんだよね 382. 名無しさんの野望 2011/10/20(木) 12 04 51.62 ID p/YVtJif これはDD課金くるよかん 383. 名無しさんの野望 2011/10/20(木) 12 11 26.50 ID UT9naDmp このゲームどうやったらデータ状況セーブされるの? さっきからなんどやっても進行状況がセーブされねーんだけど 384. 名無しさんの野望 2011/10/20(木) 12 18 55.80 ID pO4Hl9tS クソ鯖があああ 385. 名無しさんの野望 2011/10/20(木) 12 19 40.57 ID n2PLzUZg あと20匹でワイバーンステージクリアだったのにいいいい 386. 名無しさんの野望 2011/10/20(木) 12 22 03.99 ID fx6rSivi 私がDDをやろうとゲームを起動すると、キャラクターが消えていました。 私はビックリして、思わずゲームを落としてしまいました。 きっと今のは何かの見間違いであろうと思い直し、 再びゲームを起動すると、なんとそこには私のキャラがいなかったのです。 私は思わずゲームを落としましたが、きっと疲れていて見えもしないものを見てしまったのだと思い直し、 覚悟を決めて、改めてゲームを起動しました。 するとそこには、私のキャラクターは見当たらず、新しいキャラを作れと催促されたのです。 私はビックリして、ゲームをおとしましたが、きっと幻覚を見たに違いない、 最近あまり寝てないから、見えもしないものが見えてしまったのだと思い直し、 ゲームを起動しました。するとそこには、私のLv15まで育てたキャラがいませんでした。 387. 名無しさんの野望 2011/10/20(木) 12 23 35.06 ID +VaZpxiu キャラ消えたら特典どうなるの? 388. 名無しさんの野望 2011/10/20(木) 12 25 36.37 ID KKuz16w4 キャラロストすると進捗状況もリセットされるからもう一度宿屋で箱壊せばもらえると思う アンロックしたクリスタルとかも消えるのはちょっと凹む 389. 名無しさんの野望 2011/10/20(木) 12 28 50.91 ID h8de80wJ Huntressつえー超つえー 1.壁を立ててもらう 2.C4設置 3.「repair bomb pls」 4.WIN 390. 名無しさんの野望 2011/10/20(木) 12 32 28.64 ID 3/HvSi7L VCできない子はカモン、ウォールとかチャットすんのか 391. 名無しさんの野望 2011/10/20(木) 12 41 26.58 ID GBnOGN4I おーえー 392. 名無しさんの野望 2011/10/20(木) 12 45 24.10 ID n2PLzUZg カスサーバーが! 393. 名無しさんの野望 2011/10/20(木) 12 56 35.61 ID D0dukOYZ 366 特典が消耗品だったり、普通に売れてしまうケースは結構あるよね? 固定パラは確かに変動あるもののほうが少ないかも。 394. 名無しさんの野望 2011/10/20(木) 12 59 15.79 ID qMuKzCxl これおもしろい と思ってステージ2?行ったあと一旦帰還したらエラー吐いて終了したw 395. 名無しさんの野望 2011/10/20(木) 13 00 07.45 ID Ijqy7Lxo まぁまて、 388 の発言から考えると、特典アイテムを別の人に渡して、全キャラデリートの繰り返しで特典アイテム量産できるんじゃね? しかし、どうせキャラ全部消しても倉庫のデータは残ってるんだろうな 試す気は起きない 396. 名無しさんの野望 2011/10/20(木) 13 01 35.35 ID RdzStSEF 特典のアイテムって売れなくね? ポータルガンとか使えないのに売れなくて困る 397. 名無しさんの野望 2011/10/20(木) 13 05 48.80 ID Eq62Soud クライアントクラッシュ凄いんだけど 398. 名無しさんの野望 2011/10/20(木) 13 06 09.44 ID cix9iye4 Hurryって煽ってくる禿げモンク逝けよ Waveの準備時間60秒だと魔法使いはトラップ設置してる暇ねぇよ バカなのか… 勝つ気あんのかよ Dungeon Defendersは遊びじゃねぇんだよ クソボケがァ 399. 名無しさんの野望 2011/10/20(木) 13 07 40.94 ID WHyoQswZ インスコで詰んだ 最初の必須ソフトのインストールから先に進めない 全部入ってるはずなんだけど フォーラム解読したら外人も同じ不具合でてるみたいだし修正待ちかな 400. 名無しさんの野望 2011/10/20(木) 13 12 36.33 ID RdzStSEF アンチウイルスが邪魔してんじゃね やれることが少なすぎるのが問題
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TOP VectorWorks 活動 データ 広場 駆込寺 2D 3D RenderWorks ワークシート スクリプト プラグイン 他のアプリとの連携 入出力 RenderWorks12 VectorWorks12上で動く、レンダリングソフト ライトワークスデザイン社のエンジンを使用。(Form Z と同じエンジン) ●プレリリース テクスチャのドラッグ ドロップへの対応 600以上の2Dのイメージライブラリ(Forbo社提供) レンダーカメラツールの搭載 Apple Quartzイメージングサポート(Macのみ) ラジオシティレンダリング フィジカルライト属性 面光源・点光源が 可能になった 以下のコメント記述は新しいコメントが最上部に挿入されます。 名前 コメント 形状が線の属性でレンダリングされるんです。アウトラインの様な感じです。 -- *gan 思わぬ事とはたとえばどんなことですか? -- *archi 面光源は想像以上にレンダリングに時間がかかりました。でも、線光源は便利!什器や蛍光灯の間接照明にgoodです。ただ、設定の一番下にある「形状のレンダリング」にテェックが入っていると,思わぬ事になるので要注意。 -- *gan 霧の中の光のようなレンダリング効果 テクスチャイメージの圧縮 TIPS レイヤーリンクとスタックレイヤとの共存ができない。レイヤーリンクするのであればスタックレイヤをはずさないと機能しない。 テクスチャー テクスチャーの名称が11まではJ(日本語)とE(英語)とあったのですが、今回はイングリッシュのみのようです。ファイルを参照する時にカラムの巾にテクスチャー名が入りきらず選択しづらい。漢字やカタカナのほうが短くてわかりやすかったですね。 -- *archi -以下のコメント記述は新しいコメントが最上部に挿入されます。 名前 コメント そうなんですよね。おおよそ見当はつくのですが,日本語の方がわかりやすかったです。テクスチャーも開く前にどんな物か見れると良いのに! -- *gan わからんことや、知りたい事があったらここにカキコしてね。 以下のコメント記述は新しいコメントが最上部に挿入されます。 名前 コメント ganさんどうも。そすか?ってことは、こっちの設定の問題か。もうちょい検証!せなあかんな。 -- *楽楽くん あ、でも、スタックレイヤって使ってないです。まだまだ、わからない事だらけですね〜。 -- *gan あれー?うちは、大丈夫でしたよー。ちなみに、OSX10.3.9 VW12+RW12 です。 -- *gan レイヤリンクでビットマップツールでやってんのに、リンクされた画像にならん。なんでや〜バグか? -- *楽楽くん